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	<id>https://english.falloutpenandpaper.org/index.php?action=history&amp;feed=atom&amp;title=Automated_turrets</id>
	<title>Automated turrets - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://english.falloutpenandpaper.org/index.php?action=history&amp;feed=atom&amp;title=Automated_turrets"/>
	<link rel="alternate" type="text/html" href="https://english.falloutpenandpaper.org/index.php?title=Automated_turrets&amp;action=history"/>
	<updated>2026-08-11T16:30:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://english.falloutpenandpaper.org/index.php?title=Automated_turrets&amp;diff=2124&amp;oldid=prev</id>
		<title>NukaCola at 13:23, 27 February 2026</title>
		<link rel="alternate" type="text/html" href="https://english.falloutpenandpaper.org/index.php?title=Automated_turrets&amp;diff=2124&amp;oldid=prev"/>
		<updated>2026-02-27T13:23:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:23, 27 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot;&gt;Line 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 63:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In cases 2 and 3, the turret is &amp;lt;b&amp;gt;completely disabled&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In cases 2 and 3, the turret is &amp;lt;b&amp;gt;completely disabled&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Turrets only can take little damage. They have 34 hit points.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;strong&amp;gt;Therange division:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;strong&amp;gt;Therange division:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>NukaCola</name></author>
	</entry>
	<entry>
		<id>https://english.falloutpenandpaper.org/index.php?title=Automated_turrets&amp;diff=1372&amp;oldid=prev</id>
		<title>NukaCola at 01:48, 18 April 2025</title>
		<link rel="alternate" type="text/html" href="https://english.falloutpenandpaper.org/index.php?title=Automated_turrets&amp;diff=1372&amp;oldid=prev"/>
		<updated>2025-04-18T01:48:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:48, 18 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page describes common robots. For the rest of the robots, please click [[Robots|here]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page describes common robots. For the rest of the robots, please click [[Robots|here]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Automated turret.PNG|300px|A rather typical automated turret]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Automated turret.PNG|300px|A rather typical automated turret]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;strong&amp;gt;Basics:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;strong&amp;gt;Basics:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>NukaCola</name></author>
	</entry>
	<entry>
		<id>https://english.falloutpenandpaper.org/index.php?title=Automated_turrets&amp;diff=1370&amp;oldid=prev</id>
		<title>NukaCola: Created page with &quot;This page describes common robots. For the rest of the robots, please click here.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; A rather typical automated turret&lt;br&gt;&lt;br&gt; &lt;strong&gt;Basics:&lt;/strong&gt;&lt;br&gt;&lt;br&gt; Unlike other robots, automated turrets are stationary. They have no means of locomotion, in fact, they are usually fixed in place. There are various automated turrets that even more than a century after the Great War still protect old, military installati...&quot;</title>
		<link rel="alternate" type="text/html" href="https://english.falloutpenandpaper.org/index.php?title=Automated_turrets&amp;diff=1370&amp;oldid=prev"/>
		<updated>2025-04-18T01:47:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This page describes common robots. For the rest of the robots, please click &lt;a href=&quot;/index.php?title=Robots&quot; title=&quot;Robots&quot;&gt;here&lt;/a&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;a href=&quot;/index.php?title=File:Automated_turret.PNG&quot; title=&quot;File:Automated turret.PNG&quot;&gt;300px|A rather typical automated turret&lt;/a&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;strong&amp;gt;Basics:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Unlike other robots, automated turrets are stationary. They have no means of locomotion, in fact, they are usually fixed in place. There are various automated turrets that even more than a century after the Great War still protect old, military installati...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page describes common robots. For the rest of the robots, please click [[Robots|here]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Automated turret.PNG|300px|A rather typical automated turret]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;Basics:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Unlike other robots, automated turrets are stationary. They have no means of locomotion, in fact, they are usually fixed in place. There are various automated turrets that even more than a century after the Great War still protect old, military installations. The two most common models are nearly built the same, they only differ in armament:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The first of these automated turrets uses a machine gun in 5.7 mm FN, the other one uses a strong laser.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;The stats for the automated turrets:&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! STrength !! PErception !! ENdurance !! CHarisma !! INtelligence !! AGility !! LUck !! COurage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8 || 6 || 1 || 3 || 6 || 5 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Strength:&amp;lt;/u&amp;gt; Determines a robot’s carrying capacity. Each point of Strength allows the robot to carry 50 pounds in addition to its own weight. Since automated turrets can not move, however, they can&amp;#039;t carry anything either.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Perception:&amp;lt;/u&amp;gt; Indicates how far a robot can “see” or “hear.” Automated turrets have rather good, well developed sensors and notice dangers quickly and efficently.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Endurance:&amp;lt;/u&amp;gt; Despite their long-lasting energy cells, these robots still need to recharge occasionally. Endurance represents the number of weeks a robot can operate on a single charge.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Charisma:&amp;lt;/u&amp;gt; Like all other robots, these have a Charisma value of 1. Robots have essentially no charm, do not understand the concept of bartering, and are not friendly. They are simply programmed to do specific tasks.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Intelligence:&amp;lt;/u&amp;gt; Indicates how “clever” the robot is. In principle, a more intelligent robot is both harder to hack and better able to adapt to new situations.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Agility:&amp;lt;/u&amp;gt; As with animals, agility directly corresponds to the number of Action Points (AP).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Luck:&amp;lt;/u&amp;gt; Set to 5 for all robots. This gives each robot the same chance of scoring a critical hit.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Courage:&amp;lt;/u&amp;gt; This value roughly indicates when a robot will retreat for self-preservation. Values range from 1 to 10 and can be tested using a D10. Since this robot is stationary, it’s probably easy to guess why its value is 1.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skills and armament:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Both types of automated turrets have a [[Rifles (skill)|rifles]] skill of: 65&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The turret armed with a &amp;lt;b&amp;gt;machine gun&amp;lt;/b&amp;gt; uses the caliber [[5,7 mm FN]].&amp;lt;br&amp;gt; &lt;br /&gt;
The turret fires salvos of five shots and has a total magazine capacity of 100 shots.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The damage is: 1 D6 + 6 normal damage without adjustment for armor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AP costs are 3 AP.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the one with the &amp;lt;b&amp;gt;Laser weapon&amp;lt;/b&amp;gt;: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage is: 2 D10 + 14 Laser damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Again, the AP costs are 3 AP.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Hit zones:&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
An automated turret has the following three hit zones:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hit zones: Difficulties&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chassis/unaimed: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Sensor package: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: 35&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
On an unaimed critical hit, roll a d3 to determine where the hit landed:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1 = Chassis: Triple damage&amp;lt;br&amp;gt;&lt;br /&gt;
2 = Sensor package: Double damage. Without the sensors controlling it, the weapon is useless until the sensors get repaired.&amp;lt;br&amp;gt;&lt;br /&gt;
3 = Weapon: Double damage. The weapon is broken until repaired. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In cases 2 and 3, the turret is &amp;lt;b&amp;gt;completely disabled&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Therange division:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GTurrets are usually programmed to fire only at close range to avoid accidents. However, if attacked from farther away, they’re typically capable of returning fire.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means they only initiate combat when an enemy enters medium range or closer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CQC: Up to 15 cm: + 10 to rifles&amp;lt;br&amp;gt;&lt;br /&gt;
Close range: Up to 30 cm: + 5 to rifles&amp;lt;br&amp;gt;&lt;br /&gt;
Medium range: Up to  Bis 45 cm: No adjustment&amp;lt;br&amp;gt;&lt;br /&gt;
Far range: Up to 60 cm: - 5  to rifles&amp;lt;br&amp;gt;&lt;br /&gt;
Extreme range: Up to 75 cm: - 10  to rifles&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>NukaCola</name></author>
	</entry>
</feed>