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	<title>Driving (Engines) - Revision history</title>
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	<updated>2026-05-02T01:55:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://english.falloutpenandpaper.org/index.php?title=Driving_(Engines)&amp;diff=336&amp;oldid=prev</id>
		<title>NukaCola: Created page with &quot;This is the skill to drive anything that is self propelled. No matter if this engine is based on gas, batteries, methane or fusion-batteries.&lt;br&gt; Bonuses and handicaps for example due to the way, the familiarity with the system or even the condition of the vehicle and the “user friendliness” of the system. Details can also be found at vehicular combat.&lt;br&gt;&lt;br&gt; The starting value is: I + 2 * Perce...&quot;</title>
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		<updated>2024-05-30T17:17:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This is the &lt;a href=&quot;/index.php?title=Skills_(character_creation)&quot; title=&quot;Skills (character creation)&quot;&gt;skill&lt;/a&gt; to drive anything that is self propelled. No matter if this engine is based on gas, batteries, methane or fusion-batteries.&amp;lt;br&amp;gt; Bonuses and handicaps for example due to the way, the familiarity with the system or even the condition of the vehicle and the “user friendliness” of the system. Details can also be found at &lt;a href=&quot;/index.php?title=Vehicular_combat&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Vehicular combat (page does not exist)&quot;&gt;vehicular combat&lt;/a&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The starting value is: &lt;a href=&quot;/index.php?title=Intelligence&quot; title=&quot;Intelligence&quot;&gt;I&lt;/a&gt; + 2 * Perce...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is the [[Skills (character creation)|skill]] to drive anything that is self propelled. No matter if this engine is based on gas, batteries, methane or fusion-batteries.&amp;lt;br&amp;gt;&lt;br /&gt;
Bonuses and handicaps for example due to the way, the familiarity with the system or even the condition of the vehicle and the “user friendliness” of the system. Details can also be found at [[Vehicular combat|vehicular combat]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The starting value is: [[Intelligence|I]] + 2 * [[Perception|P]] + [[Courage|Co]]&lt;/div&gt;</summary>
		<author><name>NukaCola</name></author>
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