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	<id>https://english.falloutpenandpaper.org/index.php?action=history&amp;feed=atom&amp;title=Random_encounters</id>
	<title>Random encounters - Revision history</title>
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	<updated>2026-05-09T04:23:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://english.falloutpenandpaper.org/index.php?title=Random_encounters&amp;diff=1173&amp;oldid=prev</id>
		<title>NukaCola: Created page with &quot;This page is about one of the special rules.&lt;br&gt;&lt;br&gt;  For every four days or part thereof of travel across the Wasteland, one tests on: &lt;br&gt; (Luck + (Survival : 25)) using a D10.&lt;br&gt;&lt;br&gt;  If the test succeeds, there is a positive random encounter. If it fails, a negative one.&lt;br&gt;&lt;br&gt;  Caravans test on a fixed value of 5.&lt;br&gt;&lt;br&gt;  Groups of several characters use the best value within their group.&lt;br&gt;&lt;br&gt;  To determine what kind of positive or negative e...&quot;</title>
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		<updated>2025-04-16T12:12:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This page is about one of the &lt;a href=&quot;/index.php?title=Special_rules&quot; title=&quot;Special rules&quot;&gt;special rules&lt;/a&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  For every four days or part thereof of travel across the Wasteland, one tests on: &amp;lt;br&amp;gt; (Luck + (Survival : 25)) using a D10.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  If the test succeeds, there is a positive random encounter. If it fails, a negative one.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  Caravans test on a fixed value of 5.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  Groups of several characters use the best value within their group.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  To determine what kind of positive or negative e...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page is about one of the [[Special rules|special rules]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For every four days or part thereof of travel across the Wasteland, one tests on: &amp;lt;br&amp;gt;&lt;br /&gt;
(Luck + (Survival : 25)) using a D10.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the test succeeds, there is a positive random encounter. If it fails, a negative one.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caravans test on a fixed value of 5.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Groups of several characters use the best value within their group.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To determine what kind of positive or negative encounter happens, one can roll a D20 and go by the list below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Positive encounters: !! Negative encounters:&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;1 - 7:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; No encounters. || &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;1:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; Deathclaws.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;8 - 9:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; A small trading group that sells medical supplies and food.  || &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;2:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; Rats.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;10 - 11:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; A small trading group selling weapons and armor. || &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;3:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; Wolves or wild dogs.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;12 - 13:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; A small trading group, selling luxury items, exotics and pre war devices. || &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;4:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; Radskorpions.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;14:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; A bard or several bards. || &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;5:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; Praying mantises.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;15:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; A friendly, but heavily armed group of mercenaries/bounty hunters. || &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;6-9:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; Feral ghouls.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;16:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; A herd of brahmin. ||&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;10 – 14:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; A band of Raiders or Slavers (not in NCR territory, here one would meet a patrolling group of Rangers).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;17:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; A lone wanderer. || &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;15 -16:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; Remnants of the Army of the Master.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;18:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; A hermit. || &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;17:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; Spore plants.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;19-20:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; A traveller or tourist on his way to the next largest city. || &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;18:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; A sand storm.&lt;br /&gt;
|-&lt;br /&gt;
|  || &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;19:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; Very strong rain.&lt;br /&gt;
|-&lt;br /&gt;
|  || &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;20:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; Incredible heat.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NukaCola</name></author>
	</entry>
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