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	<id>https://english.falloutpenandpaper.org/index.php?action=history&amp;feed=atom&amp;title=Running</id>
	<title>Running - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://english.falloutpenandpaper.org/index.php?action=history&amp;feed=atom&amp;title=Running"/>
	<link rel="alternate" type="text/html" href="https://english.falloutpenandpaper.org/index.php?title=Running&amp;action=history"/>
	<updated>2026-05-15T18:19:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://english.falloutpenandpaper.org/index.php?title=Running&amp;diff=1910&amp;oldid=prev</id>
		<title>NukaCola at 19:49, 19 April 2025</title>
		<link rel="alternate" type="text/html" href="https://english.falloutpenandpaper.org/index.php?title=Running&amp;diff=1910&amp;oldid=prev"/>
		<updated>2025-04-19T19:49:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:49, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page covers the rules for &#039;running&#039;, a part of the [[Movement rules|movement rules]]. The rules for close combat are [[Close combat|here]], those for ranged combat [[Ranged combat|here]]. An overview of the combat rules is [[Combat rules|here]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page covers the rules for &#039;running&#039;, a part of the [[Movement rules|movement rules]]. The rules for close combat are [[Close combat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rules&lt;/ins&gt;|here]], those for ranged combat [[Ranged combat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rules&lt;/ins&gt;|here]]. An overview of the combat rules is [[Combat rules|here]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A normal, human character can, as described [[Common movement|elsewhere]], move for 3 cm per [[Action points|action point]] in combat. If you use the optional running rule, it can move for 4.5 cm per action point, but, since they will have lost their breath, that will have negative consequences for subsequent rounds.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A normal, human character can, as described [[Common movement|elsewhere]], move for 3 cm per [[Action points|action point]] in combat. If you use the optional running rule, it can move for 4.5 cm per action point, but, since they will have lost their breath, that will have negative consequences for subsequent rounds.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>NukaCola</name></author>
	</entry>
	<entry>
		<id>https://english.falloutpenandpaper.org/index.php?title=Running&amp;diff=985&amp;oldid=prev</id>
		<title>NukaCola at 13:06, 25 July 2024</title>
		<link rel="alternate" type="text/html" href="https://english.falloutpenandpaper.org/index.php?title=Running&amp;diff=985&amp;oldid=prev"/>
		<updated>2024-07-25T13:06:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:06, 25 July 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page covers the rules for &#039;running&#039;, a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apart &lt;/del&gt;of the [[Movement rules|movement rules]]. The rules for close combat are [[Close combat|here]], those for ranged combat [[Ranged combat|here]]. An overview of the combat rules is [[Combat rules|here]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page covers the rules for &#039;running&#039;, a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;part &lt;/ins&gt;of the [[Movement rules|movement rules]]. The rules for close combat are [[Close combat|here]], those for ranged combat [[Ranged combat|here]]. An overview of the combat rules is [[Combat rules|here]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A normal, human character can, as described [[Common movement|elsewhere]], move for 3 cm per [[Action points|action point]] in combat. If you use the optional running rule, it can move for 4.5 cm per action point, but, since they will have lost their breath, that will have negative consequences for subsequent rounds.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A normal, human character can, as described [[Common movement|elsewhere]], move for 3 cm per [[Action points|action point]] in combat. If you use the optional running rule, it can move for 4.5 cm per action point, but, since they will have lost their breath, that will have negative consequences for subsequent rounds.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>NukaCola</name></author>
	</entry>
	<entry>
		<id>https://english.falloutpenandpaper.org/index.php?title=Running&amp;diff=983&amp;oldid=prev</id>
		<title>NukaCola at 12:57, 25 July 2024</title>
		<link rel="alternate" type="text/html" href="https://english.falloutpenandpaper.org/index.php?title=Running&amp;diff=983&amp;oldid=prev"/>
		<updated>2024-07-25T12:57:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:57, 25 July 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If he &amp;lt;b&amp;gt;does not&amp;lt;/b&amp;gt; succeed, he&amp;#039;s impaired for action points spent running : 2 rounds (rounded up). -20 on every roll during that period of rounds.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If he &amp;lt;b&amp;gt;does not&amp;lt;/b&amp;gt; succeed, he&amp;#039;s impaired for action points spent running : 2 rounds (rounded up). -20 on every roll during that period of rounds.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If they succeed the tests luckily (that is, withing the points they have on [[Luck|luck]]), it&amp;#039;s not impaired at all and receives no handicap whatsoever from running.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If they succeed the tests luckily (that is, withing the points they have on [[Luck|luck]]), it&amp;#039;s not impaired at all and receives no handicap whatsoever from running.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If he fails the test critically, the handicap is doubled: 40 points for as many rounds as the character spent AP running.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If he fails the test &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Dice rules|&lt;/ins&gt;critically&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, the handicap is doubled: 40 points for as many rounds as the character spent AP running.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>NukaCola</name></author>
	</entry>
	<entry>
		<id>https://english.falloutpenandpaper.org/index.php?title=Running&amp;diff=982&amp;oldid=prev</id>
		<title>NukaCola: Created page with &quot;This page covers the rules for &#039;running&#039;, a apart of the movement rules. The rules for close combat are here, those for ranged combat here. An overview of the combat rules is here.&lt;br&gt;&lt;br&gt;  A normal, human character can, as described elsewhere, move for 3 cm per action point in combat. If you use the optional running rule, it can move for 4.5 cm per action point,...&quot;</title>
		<link rel="alternate" type="text/html" href="https://english.falloutpenandpaper.org/index.php?title=Running&amp;diff=982&amp;oldid=prev"/>
		<updated>2024-07-25T12:57:14Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This page covers the rules for &amp;#039;running&amp;#039;, a apart of the &lt;a href=&quot;/index.php?title=Movement_rules&quot; title=&quot;Movement rules&quot;&gt;movement rules&lt;/a&gt;. The rules for close combat are &lt;a href=&quot;/index.php?title=Close_combat&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Close combat (page does not exist)&quot;&gt;here&lt;/a&gt;, those for ranged combat &lt;a href=&quot;/index.php?title=Ranged_combat&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Ranged combat (page does not exist)&quot;&gt;here&lt;/a&gt;. An overview of the combat rules is &lt;a href=&quot;/index.php?title=Combat_rules&quot; title=&quot;Combat rules&quot;&gt;here&lt;/a&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  A normal, human character can, as described &lt;a href=&quot;/index.php?title=Common_movement&quot; title=&quot;Common movement&quot;&gt;elsewhere&lt;/a&gt;, move for 3 cm per &lt;a href=&quot;/index.php?title=Action_points&quot; title=&quot;Action points&quot;&gt;action point&lt;/a&gt; in combat. If you use the optional running rule, it can move for 4.5 cm per action point,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page covers the rules for &amp;#039;running&amp;#039;, a apart of the [[Movement rules|movement rules]]. The rules for close combat are [[Close combat|here]], those for ranged combat [[Ranged combat|here]]. An overview of the combat rules is [[Combat rules|here]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A normal, human character can, as described [[Common movement|elsewhere]], move for 3 cm per [[Action points|action point]] in combat. If you use the optional running rule, it can move for 4.5 cm per action point, but, since they will have lost their breath, that will have negative consequences for subsequent rounds.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After running, the player must test on [[Body control|body control]]. If the test succeeds, the character is only out of breath for the following turn, namely with a handicap of 10 on every roll.&amp;lt;br&amp;gt;&lt;br /&gt;
If he &amp;lt;b&amp;gt;does not&amp;lt;/b&amp;gt; succeed, he&amp;#039;s impaired for action points spent running : 2 rounds (rounded up). -20 on every roll during that period of rounds.&amp;lt;br&amp;gt;&lt;br /&gt;
If they succeed the tests luckily (that is, withing the points they have on [[Luck|luck]]), it&amp;#039;s not impaired at all and receives no handicap whatsoever from running.&amp;lt;br&amp;gt;&lt;br /&gt;
If he fails the test critically, the handicap is doubled: 40 points for as many rounds as the character spent AP running.&lt;/div&gt;</summary>
		<author><name>NukaCola</name></author>
	</entry>
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