Cattle prod: Difference between revisions

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|Thrust: 3 D6 + [[Close combat damage]] + 1 Normal damage + 28 Electrical damage
|Thrust: 3 D6 + [[Close combat damage]] + 1 Normal damage + 28 Electrical damage
|-
|-
|colspan="1"|AP-costs:
|colspan="1"| [[Action points|AP-costs:]]
|Thrust: 4 AP + handicap
|Thrust: 4 AP + [[Self imposed handicap (melee)|handicap]]
|-
|-
|colspan="1"| Type:
|colspan="1"| Type:
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|Small.
|Small.
|-
|-
|colspan="1"| Rarity:
|colspan="1"| [[Rarity]]:
|Common.
|Common.
|-
|-

Latest revision as of 10:25, 20 April 2025

This weapon is one of the Melee weapons.

Cattle prods are electrical shockers meant to make stubborn cows (or brahmin) move on. Every farmer, that uses a cattle prod, knows, that one should only jab for short durations of time … every raider that uses a cattle prod, knows that longer is better.

Cattle prod

Cattle prod
Price: 300 $
Damage: Thrust: 3 D6 + Close combat damage + 1 Normal damage + 28 Electrical damage
AP-costs: Thrust: 4 AP + handicap
Type: One handed, truncheons
Size category: Small.
Rarity: Common.
Minimal strength: 1
Weight: 1 pounds.
Special rule: The hit person must perform a body control test. If they fail the test, the character is unconscious for 1 D3 rounds.