Furrier: Difference between revisions
(Created page with "This page is about one of the Classes. <br><br> Furriers are people that have specialized on working with leather. It's them, that make leather out of Brahmin and Gecko skins – and then keep working that leather to turn it, for example, into clothing or armor.<br> Furriers usually have their own workshop in which they work on the skins with more or less complex, chemical processes. This isn't really an occupation that lends itself to traveling much....") |
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Revision as of 13:25, 28 May 2024
This page is about one of the Classes.
Furriers are people that have specialized on working with leather. It's them, that make leather out of Brahmin and Gecko skins – and then keep working that leather to turn it, for example, into clothing or armor.
Furriers usually have their own workshop in which they work on the skins with more or less complex, chemical processes. This isn't really an occupation that lends itself to traveling much.
| Extraordinary skills: | Leather tanning Bargain hunter OR Salesman of the month |
|---|---|
| Skill bonuses: | +15 to: Crafting +10 to: Athletics |
| Starting equipment: | Leather apron Fitting tools out of the equipment list “tools” for up to 600$ [A WORKSHOP must be agreed upon with the master!] |
| Starting capital: | 200 + 1 D100 * 1 $ |
| Fitting traits:: | Nice guy (or gal) Brawler |