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(Created page with "This page is part of the world information.<br><br> <br><br> Modoc is a quiet, nice and quaint farmer and rancher town. The people there are hard workers and the milk and meat brahmin of the town are known even far beyond California.<br><br> {| class="wikitable" style="width: 85%;" | style="width: 20%" style="text-align:right;"| Population: | style="width: 80%"| Ca. 400 humans in the main settlement, 100 more counting the Slags. |- | style="width: 2...")
 
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| style="width: 20%" style="text-align:right;" | What the law says about:<br><br>Theft -><br>Murder -><br>Assault -><br>Drugs -><br>Gambling -><br>Cheating at gambling -><br>Prostitution -><br>Alcohol -><br>
| style="width: 20%" style="text-align:right;" | What the law says about:<br><br>Theft -><br>Murder -><br>Assault -><br>Drugs -><br>Gambling -><br>Cheating at gambling -><br>Prostitution -><br>Alcohol -><br>
| style="width: 80%"| <br>-> Compensation<br>-> Public hanging<br>-> Compensation often with exile, too<br>-> Legal, but rarely taken<br>-> Legal<br>-> Compensation after taring and feathering<br>-> Legal, but frowned upon<br>-> Highly legal
| style="width: 80%"| <br><br>-> Compensation<br>-> Public hanging<br>-> Compensation often with exile, too<br>-> Legal, but rarely taken<br>-> Legal<br>-> Compensation after taring and feathering<br>-> Legal, but frowned upon<br>-> Highly legal
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| style="width: 20%" style="text-align:right;" | Average prices for:<br><br>Iguana-on-a-stick: -><br>NukaCola -><br>A good, stomach filling lunch -><br>A liter of clear, filtered water -><br>A Jet Canister -><br>A good room for the night -><br>A bath ->
| style="width: 20%" style="text-align:right;" | Average prices for:<br><br>Iguana-on-a-stick: -><br>NukaCola -><br>A good, stomach filling lunch -><br>A liter of clear, filtered water -><br>A Jet Canister -><br>A good room for the night -><br>A bath ->
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<br><br><u><b>History:</u></b><br><br>
<br><br><u><b>History:</u></b><br><br>
No one can remember the founding story of this town. It probably began as a simple grouping of Scavengers that were looking for protection in the ruins of the town. Quickly other survivors joined and with the appearance of the mutated Geckos a food and trade goods source was found.
The first settlers that settled down at the edge of the former Modoc National Forest already traded with meat and leather, back then mostly from the surviving game. Since other places offered the same goods not only too, but cheaper the people of Modoc began brahmin breeding and farming.<br>
In 2241, during the great drought, people noticed a new, big farm to the northeast. Some of the citizens, led by Sheriff Jo, made their way there, to greet the new neighbors, but found no one. They assumed that the farm was given up after seeding was done and decided to trust a citizen of Modoc with the farm. Young Karl moved in and was quickly scared away by the “ghosts” that came out at night.<br>
He told his story in Modoc, but no one believed him.<br>
As Karl disappeared as well, after some months, Jo returned to the farm with some other citizens. They found numerous piked and crucified bodies and fled. Eventually, Jo turned to a through traveling “wild mercenary”, the Chosen One. She wandered to the ghost farm, found out that the “bodies” were nothing but puppets covered with Brahmin entrails and the ghosts nothing but humans rubbed with fluorescent fungi and the whole ghost story was nothing but self defense that worked better than they had hoped for.<br>
She established contact with those ghosts, that introduced themselves as the Slags. They are the descendents of a militia that saved themselves in the caves of the Modoc National Forest. From that moment on, they lived subterranean. Lack of food however made them establish the farm at the surface.
Many of them now can't stand daylight, many others have bigger issues with not having a roof over their head. Actually, they can't shake the feeling that they will start falling upwards.
The Chosen One was ready to return to Modoc as the ambassador of the slags. After she cleared up a lot of misunderstandings, the slags began trading with Modoc. They provided the town with fresh water during the drought and received medical help in return.<br>
Since then, the inhabitants of Modoc and the slags live in peace and partnership.
<br><br><br>
<br><br><br>




<br><br><u><b>Overview of the districts:</u></b><br><br>
<br><br><u><b>Overview of the districts:</u></b><br><br>
<u>Downtown</u> This part of the town contains the two bars, 'Buckner's' and the 'Golden Gecko', both with attached distillery. Furthermore Sally Dunton's Bathhouse can be found there – with the best prostitu- erm, we mean life guards, this side of [[New Reno]]. Both bars are also places to trade.
<u>Main Street:</u> On main street one finds Jo's Trade house, Grisham's Slaughterhouse and Baltha's Leatherworks.<br><br>
<br><br>
 
<u>Trapper Town:</u> The main living area of Klamath, to the west of Downtown. Most trappers live in the ruins of the houses, as do a lot of the other residents of the town. Apart from residential buildings there isn't much of note there – to the north of Trapper Town are a few tunnels and caves, that had been the source of Klamath's great rat plague as recently as five years ago.
<u>The feeding mile:</u> On the feeding mile one finds Rose's Bed and Breakfast pension, her chicken enclosure, the source of the giant eggs for her omelets (rumors have it, denied by Rose of course, that she doesn't keep chickens but a Deathclaw there) and several residential buildings, among others that of Cornelius, the co-owner of Rose's Bed and Breakfast pension.<br><br>  
<br><br>
 
<u>The Woods</u> The woods to the south of Klamath are the most important hunting grounds of the trappers. There are just a few, singular and small huts there – be careful when entering, most trappers prefer putting in traps to throwing spears or damaging skins with bullets.
<u>The ghost farm:</u> North east of Modoc, about 15 miles of the main street, lies the home of the slags. They mostly still live in the tunnels under the farm.<br><br>
<br><br>
<u>Grazing Grounds: </u> To the north of Klamath are the grazing grounds for the town's Brahmin. Those are no big herds, but rather just several dozen milk brahmin.<br><br>


<br><br><u><b>Important persons:</u></b><br><br>
<br><br><u><b>Important persons:</u></b><br><br>


<u>Sally 'Big Nose' Dunton:</u> Sally Dunton, the lady with the big nose, is the mother of Buck and Chuck and the owner of the bathhouse. Apart from normal bathes, she also rents out the services of her girls as 'lifeguards' that turn a common bath into an unforgettable experience.<br><br>
<u>Jo Stearns:</u> The Sheriff and Mayor of the town is a black man around 30 years old. When the open council voted for the posts of Sheriff and Mayor, he was just out of town. So he couldn't deny the vote. Each and every attempt to get rid of those honors failed. Since he has the job, he tries hard to fulfill his role honestly. But Modoc needs a sheriff as urgently as it needs a volcano erupting next door.
<br><br>
<u>Frank Grisham:</u> The owner of the slaughterhouse is a white, old man that still is quite brawny. He is without a doubt one of the most influential men of the community and always ready to bamboozle a stranger looking for work. His own family, among them his beautiful daughter Miria and his rather intelligent, if naive son Davin, he cherishes. <br><br>


<u>The Dunton Twins:</u> Buck and Chuck are the hard bad boys of Klamath. The sons of Sally are often accused of Brahmin rustling and are responsible for many bar brawls in the 'Golden Gecko'.<br><br>
<u>Balthas:</u> The town's furrier, that works the remains of the Brahmin that enter the slaughter house into the best leather and highly famed leather products. He is white, around thirty and his upper arms are as thick as most people's upper legs.<br><br>


<u>Smiley:</u> The authority when it comes to geckos is Smiley the trapper. He knows everything that one needs to know about hunting geckos and even claims to know the source of the golden geckos. He is engaged to Ardin Buckner.<br><br>
<u>Rose:</u> The owner of Modoc's best hotel and restaurant, Rose's Bed and Breakfast pension, is a white beauty around 40. Half of Modoc wonders why her chicken enclosure is so well guarded. She is engaged to Cornelius.<br><br>


<u>Maida Buckner:</u> Ardin's daughter takes care of the bar services and the trading at Buckner's. She is a hard, but fair trader, that doesn't mind providing strangers with information – against hard, but fair payment.<br><br>
<u>Cornelius:</u> The janitor and constructor of Rose's Bed and Breakfast is a white man around 45. He isn't the smartest, but very handy with his hands. He takes care of all repair work in Rose's Bed and Breakfast pension.<br><br>


<u>Ardin Buckner:</u> The mother of Maida and fiancé of Smiley. Nowadays, she only takes care of the rooms at the Buckner's. The bar service and trading she leaves nearly completely to her daughter.<br><br>
<u>Vegeir:</u> Vegeir, the leader of the slags is an ashen, brawny and highly charismatic man. He organized the trades of the slags with Modoc and belongs to the courageous Slags, that can stand it on the outside – though not really in the sunshine.


<u>Sajag:</u> The owner of Klamth's second bar, the 'Golden Gecko'. Sajag is always looking for ways to outdo the competition and increase his profits. In the golden gecko things are a lot rougher than in the Buckner's, where they prefer quiet business.
<br><br>
<br><br>

Latest revision as of 11:19, 15 April 2025

This page is part of the world information.



Modoc is a quiet, nice and quaint farmer and rancher town. The people there are hard workers and the milk and meat brahmin of the town are known even far beyond California.

Population: Ca. 400 humans in the main settlement, 100 more counting the Slags.
Popoulation density: Low.
Terrain: Flat.
Governmental system: Open council, directly elected mayor and sheriff.
Who currently reigns: Mayor Jo Stearns.

Sheriff Jo Stearns.

Military: None.
Police: Sheriff Jo Stearns.
Electrical power supply: None.
Vehicle provision: Wood for steam engines and booze or biodiesel are available.
Livestock provision: Brahmin and horses are extremely well taken care of
Average education: Low.
What the law says about:

Theft ->
Murder ->
Assault ->
Drugs ->
Gambling ->
Cheating at gambling ->
Prostitution ->
Alcohol ->


-> Compensation
-> Public hanging
-> Compensation often with exile, too
-> Legal, but rarely taken
-> Legal
-> Compensation after taring and feathering
-> Legal, but frowned upon
-> Highly legal
Average prices for:

Iguana-on-a-stick: ->
NukaCola ->
A good, stomach filling lunch ->
A liter of clear, filtered water ->
A Jet Canister ->
A good room for the night ->
A bath ->


About 3 $
About 5 $ (store price)
About 10 $
About 5 $
About 30 $
About 25 $
About 100 $
This city in three words: Brahmin and farms.



History:

The first settlers that settled down at the edge of the former Modoc National Forest already traded with meat and leather, back then mostly from the surviving game. Since other places offered the same goods not only too, but cheaper the people of Modoc began brahmin breeding and farming.
In 2241, during the great drought, people noticed a new, big farm to the northeast. Some of the citizens, led by Sheriff Jo, made their way there, to greet the new neighbors, but found no one. They assumed that the farm was given up after seeding was done and decided to trust a citizen of Modoc with the farm. Young Karl moved in and was quickly scared away by the “ghosts” that came out at night.
He told his story in Modoc, but no one believed him.
As Karl disappeared as well, after some months, Jo returned to the farm with some other citizens. They found numerous piked and crucified bodies and fled. Eventually, Jo turned to a through traveling “wild mercenary”, the Chosen One. She wandered to the ghost farm, found out that the “bodies” were nothing but puppets covered with Brahmin entrails and the ghosts nothing but humans rubbed with fluorescent fungi and the whole ghost story was nothing but self defense that worked better than they had hoped for.
She established contact with those ghosts, that introduced themselves as the Slags. They are the descendents of a militia that saved themselves in the caves of the Modoc National Forest. From that moment on, they lived subterranean. Lack of food however made them establish the farm at the surface. Many of them now can't stand daylight, many others have bigger issues with not having a roof over their head. Actually, they can't shake the feeling that they will start falling upwards. The Chosen One was ready to return to Modoc as the ambassador of the slags. After she cleared up a lot of misunderstandings, the slags began trading with Modoc. They provided the town with fresh water during the drought and received medical help in return.
Since then, the inhabitants of Modoc and the slags live in peace and partnership.





Overview of the districts:

Main Street: On main street one finds Jo's Trade house, Grisham's Slaughterhouse and Baltha's Leatherworks.

The feeding mile: On the feeding mile one finds Rose's Bed and Breakfast pension, her chicken enclosure, the source of the giant eggs for her omelets (rumors have it, denied by Rose of course, that she doesn't keep chickens but a Deathclaw there) and several residential buildings, among others that of Cornelius, the co-owner of Rose's Bed and Breakfast pension.

The ghost farm: North east of Modoc, about 15 miles of the main street, lies the home of the slags. They mostly still live in the tunnels under the farm.



Important persons:

Jo Stearns: The Sheriff and Mayor of the town is a black man around 30 years old. When the open council voted for the posts of Sheriff and Mayor, he was just out of town. So he couldn't deny the vote. Each and every attempt to get rid of those honors failed. Since he has the job, he tries hard to fulfill his role honestly. But Modoc needs a sheriff as urgently as it needs a volcano erupting next door.

Frank Grisham: The owner of the slaughterhouse is a white, old man that still is quite brawny. He is without a doubt one of the most influential men of the community and always ready to bamboozle a stranger looking for work. His own family, among them his beautiful daughter Miria and his rather intelligent, if naive son Davin, he cherishes.

Balthas: The town's furrier, that works the remains of the Brahmin that enter the slaughter house into the best leather and highly famed leather products. He is white, around thirty and his upper arms are as thick as most people's upper legs.

Rose: The owner of Modoc's best hotel and restaurant, Rose's Bed and Breakfast pension, is a white beauty around 40. Half of Modoc wonders why her chicken enclosure is so well guarded. She is engaged to Cornelius.

Cornelius: The janitor and constructor of Rose's Bed and Breakfast is a white man around 45. He isn't the smartest, but very handy with his hands. He takes care of all repair work in Rose's Bed and Breakfast pension.

Vegeir: Vegeir, the leader of the slags is an ashen, brawny and highly charismatic man. He organized the trades of the slags with Modoc and belongs to the courageous Slags, that can stand it on the outside – though not really in the sunshine.