Hippie Swing: Difference between revisions

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This is one of the [[Vehicles|vehicles]] in the game.<br><br>
This is one of the [[Vehicles|vehicles]] in the game.<br><br>
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[[File:Hippie Swing.png|400px|A typical Hippie Swing]]
[[File:Hippie Swing 3 2.png|400px|A typical Hippie Swing]]
(Picture created by [https://hotpot.ai/art-generator this AI])
(Picture created by the talented SparkleOfAssgard, see more of her art here: [https://linktr.ee/SparkleofAssgard])
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The combat stencil is [[Media:Hippieschaukel.pdf|here]].
The combat stencil is [[Media:Hippieschaukel.pdf|here]].

Latest revision as of 22:11, 29 July 2026

This is one of the vehicles in the game.



A typical Hippie Swing (Picture created by the talented SparkleOfAssgard, see more of her art here: [1])

The combat stencil is here.

Hippie Swing
Description: An old, German minivan. Despite all expectations it usually runs on electricity – not with air and love. Some flower children even have photo-voltaic cells built onto the roof, to charge the car while they are on their way.
Used skill: Driving (Engines)
Price: 9000 $
Wheels: 4
Engine options: Internal Combustion/Electrical/Steam Powered.
Fassungsvermögen: Three rows of seats with three seats each. One can remove the back two rows to win another 300 pounds of carrying capacity each time. With those seats installed, the carrying capacity is 360 pounds (not counting the nine people).
Kilometers per "refill": 550 / 530 / 480
Vehicle difficulty: 40
Action points: 6
Speed (tactical): 6 cm / AP
Hit zones, difficulties, hit points and armor rating: Hit zones: Difficulties: Hit points Normal damage Laser Fire Plasma Explosions Electrical
Left front wheel: 30 25 7 7 8 3 6 9
Right front wheel: 30 25 7 7 8 3 6 9
Left rear wheel: 30 25 7 7 8 3 6 9
Right rear wheel: 30 25 7 7 8 3 6 9
Engine compartment: 20 150/130/100 9 7 9 5 7 10
Trunk: 20 50 6 6 9 4 9 10
Driver: 30 depends 6 4 11 6 6 11
Stopping distance: 20 cm
Speed (Traveling): 40 km/h
Special rule: None.