Club: Difference between revisions

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Thrust: 3 D6 + [[Close combat damage]] + 2
Thrust: 3 D6 + [[Close combat damage]] + 2
|-
|-
|colspan="1"|AP-costs:
|colspan="1"| [[Action points|AP-costs:]]
|Swing: 3 AP + handicap <br>
|Swing: 3 AP + [[Self imposed handicap (melee)|handicap]] <br>
Thrust: 3 AP + handicap
Thrust: 3 AP + [[Self imposed handicap (melee)|handicap]]
|-
|-
|colspan="1"| Type:
|colspan="1"| Type:
Line 25: Line 25:
|Medium.
|Medium.
|-
|-
|colspan="1"| Rarity:
|colspan="1"| [[Rarity]]:
|Very common.
|Very common.
|-
|-

Latest revision as of 10:24, 20 April 2025

This weapon is one of the Melee weapons.

A piece of wood or metal or something like that. Between 40 and 60 cm in length. Basically the pocket knife of truncheons.

Club
Price: 5 $ upwards
Damage: Swing: 3 D6 + Close combat damage + 2

Thrust: 3 D6 + Close combat damage + 2

AP-costs: Swing: 3 AP + handicap

Thrust: 3 AP + handicap

Type: One handed, truncheon
Size category: Medium.
Rarity: Very common.
Minimal strength: 3
Weight: 2 pounds upwards.
Special rule: Clubs may vary widely depending on agreement with the master, thereby enabling many improvements. Nails for more damage when thrusting for example, or a grip that negates some handicap.