Power armors: Difference between revisions

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(Created page with "On this page the various armors are listed. The weapons can be found here.<br><br> This page shows the powered armors. The other armors are leg armors, helmets, as well as upper body armors.<br><br> The armor rating is the amount of damage that is absorbed by the armor. Only incoming damage that surpasses the armor rating is actually decreasing hit points. <br><br> In case an armor raises a part of the Main...")
 
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| Normal: 13<br>Laser: 13<br>Fire: 13<br>Plasma: 13<br>Explosives: 13<br>Electrical: 13
| Normal: 13<br>Laser: 13<br>Fire: 13<br>Plasma: 13<br>Explosives: 13<br>Electrical: 13
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!rowspan="6" colspan="3" | [[Datei:FO4 T-45 power armor.webp | 500px | A only slightly rusted T-45 power armor]]
!rowspan="6" colspan="3" | [[File:FO4 T-45 power armor.webp | 500px | A only slightly rusted T-45 power armor]]
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| Normal: 14<br>Laser: 14<br>Fire: 14<br>Plasma: 14<br>Explosives: 14<br>Electrical: 14
| Normal: 14<br>Laser: 14<br>Fire: 14<br>Plasma: 14<br>Explosives: 14<br>Electrical: 14
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!rowspan="6" colspan="3" | [[Datei:Fo4 Power Armor T60.webp | 500px | An undecorated T-60 power armor, without the insignia of the Brotherhood of Steel]]
!rowspan="6" colspan="3" | [[File:Fo4 Power Armor T60.webp | 500px | An undecorated T-60 power armor, without the insignia of the Brotherhood of Steel]]
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| Normal: 16<br>Laser: 16<br>Fire: 16<br>Plasma: 16<br>Explosives: 16<br>Electrical: 16
| Normal: 16<br>Laser: 16<br>Fire: 16<br>Plasma: 16<br>Explosives: 16<br>Electrical: 16
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!rowspan="6" colspan="3" | [[Datei:Fo4 Power Armor X01.webp | 500px | A well kept X-01 power armor]]
!rowspan="6" colspan="3" | [[File:Fo4 Power Armor X01.webp | 500px | A well kept X-01 power armor]]
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Latest revision as of 21:01, 17 February 2026

On this page the various armors are listed. The weapons can be found here.

This page shows the powered armors. The other armors are leg armors, helmets, as well as upper body armors.

The armor rating is the amount of damage that is absorbed by the armor. Only incoming damage that surpasses the armor rating is actually decreasing hit points.

In case an armor raises a part of the main attributes above the race maximum (powered armors can, for example, raise strength, this character has even more strength when wearing that armor. If it was a human character with Strength of 10, it is now quite literally a character with super human strength when wearing that armor.
That being said, the negative effects of armor pieces can not reduce the main attributes to below the race minimum.

Powered armors

These armors are full body armors that completely protect from head to toe.

T-45 Power armor:
Price: 6700 $
Weight: 75 pounds
Description: The first, mass produced power armor. With these babies, Alaska was liberated from the claws of the commies.
Bonuses: + 1 S to all tests on strength

+ 85 to carrying capacity (weight of the armor + 10 pounds)
Immunity against poison gases

Armor rating: Normal: 13
Laser: 13
Fire: 13
Plasma: 13
Explosives: 13
Electrical: 13
Error creating thumbnail: File missing



T-60 Power armor:
Price: 8500 $
Weight: 65 pounds
Description: The last developed and produced version of Power Armor before the Great War. Better known as the armor that is used by the paladins of the Brotherhood of Steel.
Bonuses: + 2 S to all tests on strength

+ 95 to carrying capacity (weight of the armor + 30 pounds)
Immunity against poison gases

Armor rating: Normal: 14
Laser: 14
Fire: 14
Plasma: 14
Explosives: 14
Electrical: 14
Error creating thumbnail: File missing



X-01 Power armor:
Price: 30,000 $
Weight: 50 pounds
Description: These armors are extremely rare, since they were only produced by the Enclave, that is, the remnants of the US government, in limited numbers – and many were destroyed with the Enclave.
Bonuses: + 4 S to all tests on strength

+ 120 to carrying capacity (weight of the armor + 70 pounds)
Immunity against poison gases

Armor rating: Normal: 16
Laser: 16
Fire: 16
Plasma: 16
Explosives: 16
Electrical: 16
Error creating thumbnail: File missing