Shaman: Difference between revisions
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| [[Gardener]]<br> | | [[Gardener]]<br> | ||
[[Herbal lore]]<br> | [[Herbal lore]]<br> | ||
[[Judo|Judo (with Brahmin Tackle)]]<br> | [[Judo (extraordinary skill)|Judo (with Brahmin Tackle)]]<br> | ||
[[Butchering]]<br> | [[Butchering]]<br> | ||
[[Other language|Other language (that of the tribe)]]<br> | [[Other language|Other language (that of the tribe)]]<br> | ||
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! scope="row"| Skill bonuses: | ! scope="row"| Skill bonuses: | ||
| +15 to: <i>[[Doctor]], [[First aid]]</i><br> | | +15 to: <i>[[Doctor]], [[First aid]]</i><br> | ||
+10 to: <i> [[Empathy]], [[Natural sciences]] and [[Teaching/ | +10 to: <i> [[Empathy]], [[Natural sciences]] and [[Teaching/instructing]]</i><br> | ||
+5 to:<i> [[Survival]], [[Persuade/convince]], [[Carousing]] and [[Sensual acuity]]</i> | +5 to:<i> [[Survival]], [[Persuade/convince]], [[Carousing]] and [[Sensual acuity]]</i> | ||
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Revision as of 14:00, 31 May 2024
This page is about one of the Classes.
The members of the mostly primitive tribes – of which some are remnants from before the Great War while most however founded themselves afterwards – are called Tribals. They distinguish themselves from the “civilized people” by being less sedentary and by killing each others with spears and arrows, rather than with pistols and rifles.
Hunters and gatherers
Shamans are the spiritual leaders of the tribes. Their exact duties vary strongly from tribe to tribe, just like their regard within the tribe.
Since the tribal religions differ greatly from each other, we can't say too much about this part of the shamans' work. Their other main duty however is the mixing of Broc Flower and Xander Root to create healing powders and the treatment of all wounds of the tribe.
| Extraordinary skills: | Gardener Herbal lore |
|---|---|
| Skill bonuses: | +15 to: Doctor, First aid +10 to: Empathy, Natural sciences and Teaching/instructing |
| Starting equipment: | A knife of choice (including Bowie) up to 50 $ OR Machete 4 doses of Healing powder Fitting clothes [Please talk to the Master about religious relics or stuff like that!] |
| Starting capital: | 60 + 1 D6 * 10 $ |
| Fitting traits:: | Nice guy (or gal) Skilled |