Ripper: Difference between revisions
Jump to navigation
Jump to search
(Created page with "This weapon is one of the Melee weapons. <br><br> Some people call the ripper the “hand chain saw”. An edge with two pairs of teeth that open and close very fast, rips through anything they come in contact with. <br><br> {| class="wikitable" !colspan="3"| Ripper |- |- |colspan="1"| Price: |500 $ |- |colspan="1"| Damage: |Swing: 2 D6 + ((S + A) : 2)<br> Thrust: 1 D6 + ((S + A) : 2) + 4 |- |colspan="1"|AP-costs: |...") |
No edit summary |
||
| Line 9: | Line 9: | ||
|- | |- | ||
|colspan="1"| Price: | |colspan="1"| Price: | ||
| | |2500 $ | ||
|- | |- | ||
|colspan="1"| Damage: | |colspan="1"| Damage: | ||
|Swing: | |Swing: 4 D6 + [[Close combat damage]] + 15 <br> | ||
Thrust: | Thrust: 5 D6 + [[Close combat damage]] + 16 | ||
|- | |- | ||
|colspan="1"|AP-costs: | |colspan="1"|AP-costs: | ||
|Swing: | |Swing: 2 AP + handicap <br> | ||
Thrust: | Thrust: 3 AP + handicap | ||
|- | |- | ||
|colspan="1"| Type: | |colspan="1"| Type: | ||
| Line 35: | Line 35: | ||
|- | |- | ||
|colspan="1"| Special rule: | |colspan="1"| Special rule: | ||
|Small energy cell needed. After 15 attacks, it must be reloaded for 2 AP. | |Small energy cell needed. After 15 attacks, it must be reloaded for 2 AP.<br><br> | ||
If one does not have a small energy cell to hand, the damage is reduced to that of a [[Pocket knife|pocket knife]] | |||
|- | |- | ||
|} | |} | ||
Revision as of 04:53, 22 July 2024
This weapon is one of the Melee weapons.
Some people call the ripper the “hand chain saw”. An edge with two pairs of teeth that open and close very fast, rips through anything they come in contact with.
| Ripper | ||
|---|---|---|
| Price: | 2500 $ | |
| Damage: | Swing: 4 D6 + Close combat damage + 15 Thrust: 5 D6 + Close combat damage + 16 | |
| AP-costs: | Swing: 2 AP + handicap Thrust: 3 AP + handicap | |
| Type: | Knife, Bladed weapon, One handed | |
| Size category: | Medium. | |
| Rarity: | Very rare. | |
| Minimal strength: | 3 | |
| Weight: | 4 pounds. | |
| Special rule: | Small energy cell needed. After 15 attacks, it must be reloaded for 2 AP. If one does not have a small energy cell to hand, the damage is reduced to that of a pocket knife | |