Cattle prod: Difference between revisions

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(Created page with "This weapon is one of the Melee weapons. <br><br> Cattle prods are electrical shockers meant to make stubborn cows (or brahmin) move on. Every farmer, that uses a cattle prod, knows, that one should only jab for short durations of time … every raider that uses a cattle prod, knows that longer is better. <br><br> {| class="wikitable" !colspan="3"| Cattle prod |- |- |colspan="1"| Price: |300 $ |- |colspan="1"| Damage: |Thrust: ((S + Agili...")
 
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|colspan="1"| Damage:
|colspan="1"| Damage:
|Thrust: (([[Strength|S]] + [[Agility|A]]) : 4) normal damage + 4 D3 electrical
|Thrust: 3 D6 + [[Close combat damage]] + 1 Normal damage + 28 Electrical damage
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|colspan="1"|AP-costs:
|colspan="1"|AP-costs:
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|colspan="1"| Weight:
|colspan="1"| Weight:
|2 pounds.
|1 pounds.
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|colspan="1"| Special rule:
|colspan="1"| Special rule:

Revision as of 07:41, 22 July 2024

This weapon is one of the Melee weapons.

Cattle prods are electrical shockers meant to make stubborn cows (or brahmin) move on. Every farmer, that uses a cattle prod, knows, that one should only jab for short durations of time … every raider that uses a cattle prod, knows that longer is better.

Cattle prod
Price: 300 $
Damage: Thrust: 3 D6 + Close combat damage + 1 Normal damage + 28 Electrical damage
AP-costs: Thrust: 4 AP + handicap
Type: One handed, truncheons
Size category: Small.
Rarity: Common.
Minimal strength: 1
Weight: 1 pounds.
Special rule: The hit person must perform a body control test. If they fail the test, the character is unconscious for 1 D3 rounds.