Red dot sight: Difference between revisions

From NukaCola's Fallout Pen and Paper
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 3: Line 3:
A red dot sight, sometimes called a holographic sight, offers a small, red dot instead of iron sights. The aiming point is even visible in darkness, but it's only an improvement on relatively short ranges.
A red dot sight, sometimes called a holographic sight, offers a small, red dot instead of iron sights. The aiming point is even visible in darkness, but it's only an improvement on relatively short ranges.
<br><br>
<br><br>
<u>Requirement:</u> [[Mounting Rails]] on the <u>upper</u> side:<br>
<u>Requirement:</u> [[Mounting Rails]] on the <u>upper</u> side.<br>
<br><br>
<br><br>
<u>Requirements for the tuner:</u> A red dot sight must be available. <br>
<u>Requirements for the tuner:</u> A red dot sight must be available. <br>

Latest revision as of 09:37, 25 July 2024

This page describes one of the quick exchangeable weapon tunings.

A red dot sight, sometimes called a holographic sight, offers a small, red dot instead of iron sights. The aiming point is even visible in darkness, but it's only an improvement on relatively short ranges.

Requirement: Mounting Rails on the upper side.


Requirements for the tuner: A red dot sight must be available.
Alternatively, it can be produced in a Workshop class of class B2, if the producing character has at least 60 points on crafting and armorer.
All that's needed for the installation is the available mounting rail.



Time:

  • To produce the sight: 8 hours
  • to attach the sight: 2 minutes



Average price: 200 $

Effect:
+5 on the hit roll in the ranges CQC and close range
-5 in the ranges far range and extreme range


Special rule: None.