User contributions for NukaCola
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31 May 2024
- 14:4114:41, 31 May 2024 diff hist +1 Slave hunter No edit summary
- 14:4114:41, 31 May 2024 diff hist +59 Slave hunter No edit summary
- 14:4014:40, 31 May 2024 diff hist +6 Pickpocket No edit summary current
- 14:4014:40, 31 May 2024 diff hist 0 Pickpocket No edit summary
- 14:3914:39, 31 May 2024 diff hist +56 Hitman No edit summary current
- 14:3814:38, 31 May 2024 diff hist 0 Burglar No edit summary current
- 14:3814:38, 31 May 2024 diff hist +12 Burglar No edit summary
- 14:3814:38, 31 May 2024 diff hist 0 Vault City Guard No edit summary current
- 14:3714:37, 31 May 2024 diff hist +23 Vault City Guard No edit summary
- 14:3614:36, 31 May 2024 diff hist +58 Ranger of the New California Republic No edit summary
- 14:3614:36, 31 May 2024 diff hist +67 People's Guardsman (San Francisco) No edit summary
- 14:3414:34, 31 May 2024 diff hist 0 Paladin of the Brotherhood of Steel No edit summary
- 14:3414:34, 31 May 2024 diff hist 0 Paladin of the Brotherhood of Steel No edit summary
- 14:3314:33, 31 May 2024 diff hist +2 Paladin of the Brotherhood of Steel No edit summary
- 14:3314:33, 31 May 2024 diff hist +66 Paladin of the Brotherhood of Steel No edit summary
- 14:3214:32, 31 May 2024 diff hist 0 Mercenary No edit summary
- 14:3214:32, 31 May 2024 diff hist +8 Mercenary No edit summary
- 14:3114:31, 31 May 2024 diff hist +88 Mercenary No edit summary
- 14:2914:29, 31 May 2024 diff hist −1 Caravan guard No edit summary
- 14:2914:29, 31 May 2024 diff hist +86 Caravan guard No edit summary
- 14:2914:29, 31 May 2024 diff hist +87 Bounty hunter No edit summary
- 14:2814:28, 31 May 2024 diff hist −1 Bodyguard No edit summary
- 14:2714:27, 31 May 2024 diff hist 0 Bodyguard No edit summary
- 14:2614:26, 31 May 2024 diff hist +59 Bodyguard No edit summary
- 14:2514:25, 31 May 2024 diff hist +3 Traits No edit summary
- 14:2314:23, 31 May 2024 diff hist −15 Traits No edit summary
- 14:2114:21, 31 May 2024 diff hist 0 Traits No edit summary
- 14:1714:17, 31 May 2024 diff hist +455 N MASTER PICKPOCKET Created page with "MASTER PICKPOCKET is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your pick pocketing tests are reduced to normal tests of the skill, without modifiers of any kind, due to line of sight, size or anything like that. You can't steal the clothes from their backs, but that's about the only limit.<br><br> The <b>requirements</b> are:<br><br> Experience level: 15<br> Pick pocketing: 80" current
- 14:1614:16, 31 May 2024 diff hist −1 Perks No edit summary
- 14:1514:15, 31 May 2024 diff hist 0 Perks No edit summary
- 14:1414:14, 31 May 2024 diff hist +322 N BONUS RATE OF FIRE Created page with "BONUS RATE OF FIRE is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your attacks with guns and similar weapons cost one AP less. This applies to guns as much as to bows and energy weapons.<br><br> The <b>requirements</b> are:<br><br> Experience level: 15<br> Agility: 6" current
- 14:1414:14, 31 May 2024 diff hist +282 N BONUS CLOSE COMBAT ATTACKS Created page with "BONUS CLOSE COMBAT ATTACKS is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your close combat attacks, armed or unarmed, cost one action point less.<br><br> The <b>requirements</b> are:<br><br> Experience level: 15<br> Agility: 6" current
- 14:1314:13, 31 May 2024 diff hist +370 N CHEM RESISTANT Created page with "CHEM RESISTANT is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> The probability to get addicted to a drug is only half as big for you. And the cold turkey if you get addicted, takes only half as long and is half as bad. The <b>requirements</b> are:<br><br> Experience level: 15<br> Carousing: 60"
- 14:1214:12, 31 May 2024 diff hist +348 N BETTER CRITICAL HITS Created page with "BETTER CRITICAL HITS is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your critical hits do another 50% more damage. This does not raise your chances of scoring a critical hit!<br> The <b>requirements</b> are:<br><br> Experience level: 15<br> Luck: 7" current
- 14:1114:11, 31 May 2024 diff hist −1 Perks No edit summary
- 14:1014:10, 31 May 2024 diff hist 0 Perks No edit summary
- 14:1014:10, 31 May 2024 diff hist +353 N ADAMANTIUM SKELETON Created page with "ADAMANTIUM SKELETON is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> However it came to pass, your extremities are extremely hardened. Damage done to your <i>arms, legs and head</i> are reduced by a third.<br><br> The <b>requirements</b> are:<br><br> Experience level: 15<br> Luck: 6<br> Endurance: 6" current
- 12:4912:49, 31 May 2024 diff hist +376 N WEAPON HANDLING Created page with "WEAPON HANDLING is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> To check on your ability to handle weapons (regarding the minimal strength) your strength is raised by three points. This applies to all weapons and all forms of weapon handling.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12<br> Strength <= 7" current
- 12:4712:47, 31 May 2024 diff hist +403 N TALENTED Created page with "TALENTED is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You gain another talent. This skill now receives a one time bonus of 15 points and from now on(!) it gains double the points. That is, for each invested skill point, you gain two.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12<br> Intelligence: 6" current
- 12:4512:45, 31 May 2024 diff hist +4 ACTION BOY (OR GIRL) No edit summary current
- 12:4412:44, 31 May 2024 diff hist +324 N ACTION BOY (OR GIRL) Created page with "ACTION BOY (OR GIRL) is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You gain two action points. Unlike as with the perk “BONUS MOVEMENT” these can be used for any action.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12 Agility: 6"
- 12:4212:42, 31 May 2024 diff hist +364 N LIVING ANATOMY Created page with "LIVING ANATOMY is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You do +3 damage against any human (or formerly human) living being and receive a one time bonus of 10 points to the first aid skill and 5 points to doctor.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12" current
- 12:4112:41, 31 May 2024 diff hist +362 N SNIPER Created page with "SNIPER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Always aim for the head. With an <i>aimed shot</i> on the head the difficulty is reduced by half, meaning 25 points. This applies to any attack with any firearm.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12<br> Rifles: 75" current
- 12:3912:39, 31 May 2024 diff hist +366 N ROBOTICS EXPERT Created page with "ROBOTICS EXPERT is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You do <i>double damage</i> against all <i>robots</i> and <i>ignore 6 points of armor on any hit on a power armor</i> wearing foe.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12<br> Intelligence: 6<br> Repairing (electronics): 65" current
- 12:3812:38, 31 May 2024 diff hist +422 N BEE STING Created page with "BEE STING is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Like they say: „Float like a butterfly, sting like a bee!“. All your unarmed and melee attacks ignore five points of armor. If the used weapon already ignores armor, this will be added.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12<br> Unarmed OR melee weapons: 75" current
- 12:3712:37, 31 May 2024 diff hist +348 N LIFE GIVER Created page with "LIFE GIVER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You receive 25 more hit points, added to those you get from gaining an experience level. To be clear, you get those ONCE. Not with every further experience level.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12" current
- 12:3512:35, 31 May 2024 diff hist +440 N DUCK AND COVER! Created page with "DUCK AND COVER! is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You react fast when someone shouts “Duck and cover!”. All damage that comes your way from explosions and bursts is reduced by 1 D6. This is applied once for <b>explosions</b> and for <b>every single shot of a burst</b>.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12<br> Perception: 6<br> Agility: 5" current
- 12:3412:34, 31 May 2024 diff hist +399 N SHARP SHOOTER (perk) Created page with "SHARP SHOOTER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Not to be confused with the sharpshooter trait. For range detection, your perception is raised by two. The <b>requirements</b> are:<br><br> Experience level: 9<br> Handguns OR Rifles: 70<br> Perception: 5" current
- 12:3212:32, 31 May 2024 diff hist +1 Perks No edit summary
- 12:3112:31, 31 May 2024 diff hist +315 N MUTATION! Created page with "MUTATION! is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Radiation has mutated one of your traits. You may exchange one against any other one. If you haven't chosen a trait, you may now do so.<br><br> The <b>requirements</b> are:<br><br> Experience level: 9" current