Armors: Difference between revisions
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| Normal: 2<br>Laser: 2<br>Fire: 1<br>Plasma: 1<br>Explosives: 2<br>Electrical: 2 | | Normal: 2<br>Laser: 2<br>Fire: 1<br>Plasma: 1<br>Explosives: 2<br>Electrical: 2 | ||
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{| class="wikitable" | |||
|- | |||
!colspan="6"| Heavy/normal upper body clothing: | |||
|- | |||
! scope="row"| Price: | |||
| Varying | |||
|- | |||
! scope="row"| Weight: | |||
| Varying | |||
|- | |||
! scope="row"| Description: | |||
| The normal clothing you wear day for the day, the special ball gown, whatever. As long as the fabric is heavy and one is warm in that stuff. | |||
|- | |||
! scope="row"| Handicaps: | |||
| None. | |||
|- | |||
! scope="row"| Rüstungsschutz: | |||
| Normal: 3<br>Laser: 3<br>Fire: 2<br>Plasma: 2<br>Explosives: 3<br>Electrical: 3 | |||
|} | |||
<br><br> | |||
{| class="wikitable" | |||
|- | |||
!colspan="6"| Light leather jacket: | |||
|- | |||
! scope="row"| Price: | |||
| 450 $ | |||
|- | |||
! scope="row"| Weight: | |||
| 7 pounds. | |||
|- | |||
! scope="row"| Description: | |||
| A common leather jacket for temperate temperatures. Never went out of fashion and doesn't protect badly. | |||
|- | |||
! scope="row"| Handicaps: | |||
| None. | |||
|- | |||
! scope="row"| Rüstungsschutz: | |||
| Normal: 4<br>Laser: 4<br>Fire: 2<br>Plasma: 2<br>Explosives: 4<br>Electrical: 4 | |||
|} | |||
Revision as of 14:42, 23 July 2024
On this page the various armors are listed. The weapons can be found here.
The armor rating is the amount of damage that is absorbed by the armor. Only incoming damage that surpasses the armor rating is actually decreasing hit points.
In case an armor raises a part of the main attributes above the race maximum (powered armors can, for example, raise strength, this character has even more strength when wearing that armor. If it was a human character with Strength of 10, it is now quite literally a character with super human strength when wearing that armor.
That being said, the negative effects of armor pieces can not reduce the main attributes to below the race minimum.
Upper body armors:
An assortment of various clothing options can be found at the equipment list for clothing.
| Light/normal upper body clothing: | |||||
|---|---|---|---|---|---|
| Price: | Varying | ||||
| Weight: | Varying | ||||
| Description: | The normal clothing you wear day for the day, the special ball gown, whatever. As long as the fabric is not too heavy. | ||||
| Handicaps: | None. | ||||
| Rüstungsschutz: | Normal: 2 Laser: 2 Fire: 1 Plasma: 1 Explosives: 2 Electrical: 2 | ||||
| Heavy/normal upper body clothing: | |||||
|---|---|---|---|---|---|
| Price: | Varying | ||||
| Weight: | Varying | ||||
| Description: | The normal clothing you wear day for the day, the special ball gown, whatever. As long as the fabric is heavy and one is warm in that stuff. | ||||
| Handicaps: | None. | ||||
| Rüstungsschutz: | Normal: 3 Laser: 3 Fire: 2 Plasma: 2 Explosives: 3 Electrical: 3 | ||||
| Light leather jacket: | |||||
|---|---|---|---|---|---|
| Price: | 450 $ | ||||
| Weight: | 7 pounds. | ||||
| Description: | A common leather jacket for temperate temperatures. Never went out of fashion and doesn't protect badly. | ||||
| Handicaps: | None. | ||||
| Rüstungsschutz: | Normal: 4 Laser: 4 Fire: 2 Plasma: 2 Explosives: 4 Electrical: 4 | ||||