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Combined display of all available logs of NukaCola's Fallout Pen and Paper. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 16:19, 31 May 2024 NukaCola talk contribs created page Quartz sand gloves (Created page with "This weapon is one of the Unarmed weapons. <br><br> Quartz sand gloves look like regular winter gloves, but instead of padding, contain small chambers with hard sand, that turn every jaw into a glass jaw upon impacting it. <br><br> {| class="wikitable" !colspan="3"| Quartz sand gloves |- |- |colspan="1"| Price: |100 $ upwards |- |colspan="1"| Damage: | +2 |- |colspan="1"| Attacks: | All fist based attacks. |- |colspan="1"| Size class: | Small. |- |colspan="1"| Rarit...")
  • 16:17, 31 May 2024 NukaCola talk contribs created page Power fist Mk 2 (Created page with "This weapon is one of the Unarmed weapons. <br><br> Similar to the Super Sledge, the Big Frigger Powerfist by BeatCo. stores kinetic Energy, in this case in a small energy cell, and releases it upon impact. And someone thought, that has got to come in worse. The power fist mark II does twice the damage, for twice the power consumption. <br><br> {| class="wikitable" !colspan="3"| Power fist Mk 2 |- |- |colspan="1"| Price: |10.000 $ |- |colspan="1"| Damage: | +20...")
  • 16:16, 31 May 2024 NukaCola talk contribs created page Power fist (Created page with "This weapon is one of the Unarmed weapons. <br><br> Similar to the Super Sledge, the Big Frigger Powerfist by BeatCo. stores kinetic Energy, in this case in a small energy cell, and releases it upon impact. A rare weapon that does tremendous amounts of damage. <br><br> {| class="wikitable" !colspan="3"| Power fist |- |- |colspan="1"| Price: |1000 $ |- |colspan="1"| Damage: | +10 |- |colspan="1"| Attacks: | All fist based attacks. |- |colspan="1"| Size class: | S...")
  • 16:14, 31 May 2024 NukaCola talk contribs created page Punch dagger (Created page with "This weapon is one of the Unarmed weapons. <br><br> Correctly held, this is a dagger that juts out of the fist. Simultaneously punching and stabbing. A dream come true... <br><br> {| class="wikitable" !colspan="3"| Punch dagger |- |- |colspan="1"| Price: |100 $ |- |colspan="1"| Damage: | +4 |- |colspan="1"| Attacks: | All fist based attacks. |- |colspan="1"| Size class: | Very small. |- |colspan="1"| Rarity: |Common. |- |colspan="1"| Minimal strength: |1 |- |colspan...")
  • 16:13, 31 May 2024 NukaCola talk contribs created page Boxing gloves with lead inlays (Created page with "This weapon is one of the Unarmed weapons. <br><br> A pair of unwieldy, padded gloves for the manly art of fist fighting. This pair wasn't just padded with feathers, but also with neat little lead inlays. Not very sporting, but really painful. <br><br> {| class="wikitable" !colspan="3"| Boxing gloves with lead inlays |- |- |colspan="1"| Price: |50 $ |- |colspan="1"| Damage: | +1 |- |colspan="1"| Attacks: | All fist based attacks. |- |colspan="1"| Size class: | Mediu...")
  • 16:12, 31 May 2024 NukaCola talk contribs created page Boxing gloves (Created page with "This weapon is one of the Unarmed weapons. <br><br> A pair of unwieldy, padded gloves for the manly art of fist fighting. <br><br> {| class="wikitable" !colspan="3"| Boxing gloves |- |- |colspan="1"| Price: |50 $ |- |colspan="1"| Damage: | -2 |- |colspan="1"| Attacks: | All fist based attacks. |- |colspan="1"| Size class: | Medium. |- |colspan="1"| Rarity: |Common. |- |colspan="1"| Minimal strength: |1 |- |colspan="1"| Weight: |2 pounds |- |colspan="1"| Special rul...")
  • 15:55, 31 May 2024 NukaCola talk contribs created page Unarmed weapons (Created page with "The other weapons can be found here <br> Unarmed weapons might seem like a paradox, but contains all weapons that are operated with the unarmed skill.<br><br> Prices not guaranteed!<br><br> These weapons all do "normal" damage. <br><br> {| class="wikitable sortable" |- ! Name: !! Damage: !! Price: |- | Boxing gloves || - 2 || 50 $ |- | Boxing gloves with lead inlays || +1 || 150 $ |- | Punch dagger || +4 || 100 $ |- | Power...")
  • 15:01, 31 May 2024 NukaCola talk contribs created page Weapons (Created page with "Fundamentally the many and varied weapons in this game are distinguished by the skills with with they are operated.<br><br> These skills are Unarmed, melee weapons, archery, handguns, rifles, heavy weapons, thrown weapons and explosive weapons skill.<br><br> Armors can be found here and the various ammu...")
  • 13:17, 31 May 2024 NukaCola talk contribs created page MASTER PICKPOCKET (Created page with "MASTER PICKPOCKET is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your pick pocketing tests are reduced to normal tests of the skill, without modifiers of any kind, due to line of sight, size or anything like that. You can't steal the clothes from their backs, but that's about the only limit.<br><br> The <b>requirements</b> are:<br><br> Experience level: 15<br> Pick pocketing: 80")
  • 13:14, 31 May 2024 NukaCola talk contribs created page BONUS RATE OF FIRE (Created page with "BONUS RATE OF FIRE is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your attacks with guns and similar weapons cost one AP less. This applies to guns as much as to bows and energy weapons.<br><br> The <b>requirements</b> are:<br><br> Experience level: 15<br> Agility: 6")
  • 13:14, 31 May 2024 NukaCola talk contribs created page BONUS CLOSE COMBAT ATTACKS (Created page with "BONUS CLOSE COMBAT ATTACKS is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your close combat attacks, armed or unarmed, cost one action point less.<br><br> The <b>requirements</b> are:<br><br> Experience level: 15<br> Agility: 6")
  • 13:13, 31 May 2024 NukaCola talk contribs created page CHEM RESISTANT (Created page with "CHEM RESISTANT is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> The probability to get addicted to a drug is only half as big for you. And the cold turkey if you get addicted, takes only half as long and is half as bad. The <b>requirements</b> are:<br><br> Experience level: 15<br> Carousing: 60")
  • 13:12, 31 May 2024 NukaCola talk contribs created page BETTER CRITICAL HITS (Created page with "BETTER CRITICAL HITS is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your critical hits do another 50% more damage. This does not raise your chances of scoring a critical hit!<br> The <b>requirements</b> are:<br><br> Experience level: 15<br> Luck: 7")
  • 13:10, 31 May 2024 NukaCola talk contribs created page ADAMANTIUM SKELETON (Created page with "ADAMANTIUM SKELETON is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> However it came to pass, your extremities are extremely hardened. Damage done to your <i>arms, legs and head</i> are reduced by a third.<br><br> The <b>requirements</b> are:<br><br> Experience level: 15<br> Luck: 6<br> Endurance: 6")
  • 11:49, 31 May 2024 NukaCola talk contribs created page WEAPON HANDLING (Created page with "WEAPON HANDLING is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> To check on your ability to handle weapons (regarding the minimal strength) your strength is raised by three points. This applies to all weapons and all forms of weapon handling.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12<br> Strength <= 7")
  • 11:47, 31 May 2024 NukaCola talk contribs created page TALENTED (Created page with "TALENTED is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You gain another talent. This skill now receives a one time bonus of 15 points and from now on(!) it gains double the points. That is, for each invested skill point, you gain two.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12<br> Intelligence: 6")
  • 11:44, 31 May 2024 NukaCola talk contribs created page ACTION BOY (OR GIRL) (Created page with "ACTION BOY (OR GIRL) is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You gain two action points. Unlike as with the perk “BONUS MOVEMENT” these can be used for any action.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12 Agility: 6")
  • 11:42, 31 May 2024 NukaCola talk contribs created page LIVING ANATOMY (Created page with "LIVING ANATOMY is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You do +3 damage against any human (or formerly human) living being and receive a one time bonus of 10 points to the first aid skill and 5 points to doctor.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12")
  • 11:41, 31 May 2024 NukaCola talk contribs created page SNIPER (Created page with "SNIPER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Always aim for the head. With an <i>aimed shot</i> on the head the difficulty is reduced by half, meaning 25 points. This applies to any attack with any firearm.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12<br> Rifles: 75")
  • 11:39, 31 May 2024 NukaCola talk contribs created page ROBOTICS EXPERT (Created page with "ROBOTICS EXPERT is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You do <i>double damage</i> against all <i>robots</i> and <i>ignore 6 points of armor on any hit on a power armor</i> wearing foe.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12<br> Intelligence: 6<br> Repairing (electronics): 65")
  • 11:38, 31 May 2024 NukaCola talk contribs created page BEE STING (Created page with "BEE STING is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Like they say: „Float like a butterfly, sting like a bee!“. All your unarmed and melee attacks ignore five points of armor. If the used weapon already ignores armor, this will be added.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12<br> Unarmed OR melee weapons: 75")
  • 11:37, 31 May 2024 NukaCola talk contribs created page LIFE GIVER (Created page with "LIFE GIVER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You receive 25 more hit points, added to those you get from gaining an experience level. To be clear, you get those ONCE. Not with every further experience level.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12")
  • 11:35, 31 May 2024 NukaCola talk contribs created page DUCK AND COVER! (Created page with "DUCK AND COVER! is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You react fast when someone shouts “Duck and cover!”. All damage that comes your way from explosions and bursts is reduced by 1 D6. This is applied once for <b>explosions</b> and for <b>every single shot of a burst</b>.<br><br> The <b>requirements</b> are:<br><br> Experience level: 12<br> Perception: 6<br> Agility: 5")
  • 11:34, 31 May 2024 NukaCola talk contribs created page SHARP SHOOTER (perk) (Created page with "SHARP SHOOTER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Not to be confused with the sharpshooter trait. For range detection, your perception is raised by two. The <b>requirements</b> are:<br><br> Experience level: 9<br> Handguns OR Rifles: 70<br> Perception: 5")
  • 11:31, 31 May 2024 NukaCola talk contribs created page MUTATION! (Created page with "MUTATION! is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Radiation has mutated one of your traits. You may exchange one against any other one. If you haven't chosen a trait, you may now do so.<br><br> The <b>requirements</b> are:<br><br> Experience level: 9")
  • 11:30, 31 May 2024 NukaCola talk contribs created page PYROMANIAC (Created page with "PYROMANIAC is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You love playing with fire. All weapons that use fire (from molotov cocktails to flame throwers) do 20% more damage.<br><br> The <b>requirements</b> are:<br><br> Experience level: 9<br> Handguns OR Rifles OR Heavy weapons: 55")
  • 11:27, 31 May 2024 NukaCola talk contribs created page DODGER (Created page with "DODGER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your parries in close combat are better by ten points. This does not apply in any way to bullets!<br><br> The <b>requirements</b> are:<br><br> Experience level: 9<br> Unarmed OR Melee weapons: 60")
  • 11:26, 31 May 2024 NukaCola talk contribs created page FAST METABOLISM (Created page with "FAST METABOLISM is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Due to your high metabolic rate every stimpak will heal 1D6 more hit points. This applies to all kinds of stimpacks and even healing powder.<br><br> The <b>requirements</b> are:<br><br> Experience level: 9")
  • 11:24, 31 May 2024 NukaCola talk contribs created page NIGHT PERSON (Created page with "NIGHT PERSON is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> This is based upon the clock(!). Between 6 in the evening and six in the morning you gain plus 2 to perception and intelligence for all tests. The <b>requirements</b> are:<br><br> Experience level: 9")
  • 11:23, 31 May 2024 NukaCola talk contribs created page ANIMAL FRIEND (Created page with "ANIMAL FRIEND is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> No animal, be it ever so aggressive, will attack an animal friend. This perk applies to all mammals. Wanamingos and Deathclaws are NOT mammals. The <b>requirements</b> are:<br><br> Experience level: 9<br> Charisma: 6")
  • 11:21, 31 May 2024 NukaCola talk contribs created page LIGHT STEP (Created page with "LIGHT STEP is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> It's very <i>improbable</i> that someone with your knowledge and elf like gait steps into a trap. Even if you do, you only need to pass a test on luck to check if the trap will work properly against yourself. If you succeed, you can tap dance on that landmine if you want to. It will not explode against YOU!<br><br> The <b>requirements</b> are:<br><br> Experie...")
  • 11:19, 31 May 2024 NukaCola talk contribs created page SILENT RUNNING (Created page with "SILENT RUNNING is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You're fast and silent. You receive no detraction for running while sneaking.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Agility: 6<br> Sneaking: 50<br> Acrobatics: 40")
  • 11:17, 31 May 2024 NukaCola talk contribs created page SNAKE EATER (Created page with "SNAKE EATER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Your <i>resistance to poison</i> is raised by 25 points. The <b>requirements</b> are:<br><br> Experience level: 6<br> Endurance: 6")
  • 10:32, 31 May 2024 NukaCola talk contribs created page MORE CRITICAL HITS (Created page with "MORE CRITICAL HITS is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You do more critical hits. This does not(!) change the damage a critical hit wreaks, only the chance to make one at all. All critical hit chances are raised by 5. The <b>requirements</b> are:<br><br> Experience level: 6<br> Luck: 6")
  • 10:31, 31 May 2024 NukaCola talk contribs created page FAST CHANGE OF POSITION (Created page with "FAST CHANGE OF POSITION is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You are able to change your position (i.e. standing, kneeling or prone) twice as fast as most others. Instead of 2 AP per change, the change now costs only one AP.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Agility: 6")
  • 10:29, 31 May 2024 NukaCola talk contribs created page RADIATION RESISTANCE (Created page with "RADIATION RESISTANCE is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Your <i>resistance against radiation</i> raises by another 20 points.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Endurance: 6")
  • 10:28, 31 May 2024 NukaCola talk contribs created page BONUS MOVEMENT (Created page with "BONUS MOVEMENT is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You receive 2 more action points that may only be used for all kinds of <i>movement</i>. Including jumping into or out of cover or changing position.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Agility: 5")
  • 10:26, 31 May 2024 NukaCola talk contribs created page BONUS RANGED DAMAGE (Created page with "BONUS RANGED DAMAGE is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You do another <i>2 points</i> of further base damage with all <i>ranged weapons</i>. The <b>requirements</b> are:<br><br> Experience level: 6<br> Agility: 6<br> Luck: 6")
  • 10:25, 31 May 2024 NukaCola talk contribs created page GHOST (Created page with "GHOST is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> In the <i>dark</i> you receive a 20 point bonus on sneaking. This is based exclusively upon the lighting.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Sneaking: 55")
  • 10:24, 31 May 2024 NukaCola talk contribs created page STONEWALL (Created page with "STONEWALL is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You receive +5 on your armor stats against <i>unarmed</i> and <i>melee attacks</i>. Furthermore, if a close combat attack should knock you down, you may, pending a test on luck, just stagger back a step. The <b>requirements</b> are:<br><br> Experience level: 6<br> Strength: 6<br> Endurance: 6<br> Luck: 5")
  • 10:22, 31 May 2024 NukaCola talk contribs created page COMMANDO (Created page with "COMMANDO is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You are an expert with rifles. Every shot costs one AP less and carries a <i>hit chance raised by 5</i>.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Rifles: 65")
  • 10:21, 31 May 2024 NukaCola talk contribs created page THE PROFESSIONAL (Created page with "THE PROFESSIONAL is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Each hit that you do while successfully sneaking, does 20% more damage. But this only applies to hits with melee weapons of the type "knife" and Handguns.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Sneaking: 70")
  • 10:20, 31 May 2024 NukaCola talk contribs created page AMBIDEXTROUS (Created page with "AMBIDEXTROUS is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You know what they say about people with a gun in either hand and you don't give a hoot about it. You love having a gun in each hand and do <b>not</b> suffer the usual disadvantages of it.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Handguns: 60")
  • 10:18, 31 May 2024 NukaCola talk contribs created page SHOTGUN-SURGEON (Created page with "SHOTGUN-SURGEON is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> When using any weapon that fires 12 Gauge ammunition, you ignore another 3 points of armor - added to any bonuses given by the ammunition. The <b>requirements</b> are:<br><br> Experience level: 6<br> Rifles: 60")
  • 10:17, 31 May 2024 NukaCola talk contribs created page GUNSLINGER (Created page with "GUNSLINGER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You are an expert with handguns. Every shot costs one AP less and carries a <i>hit chance</i> raised by 5.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Handguns: 65")
  • 10:15, 31 May 2024 NukaCola talk contribs created page DEMOLITION-EXPERT (Created page with "DEMOLITION-EXPERT is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your explosives (including hand grenades and Molotov-Cocktails) do 20% more damage. The <b>requirements</b> are:<br><br> Experience level: 6<br> Explosives: 50")
  • 10:13, 31 May 2024 NukaCola talk contribs created page LEAD PUMPER (Created page with "LEAD PUMPER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You live according to the motto, my life is expensive and ammunition is cheap. Fully automatic firing has a reduction of 10 instead of 25 points.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Handguns OR Rifles OR Heavy weapons: 55")
  • 08:59, 31 May 2024 NukaCola talk contribs created page TOUGH (Created page with "TOUGH is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You really are a survivor. You receive, even naked, plus 2 on every armor stat.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3<br> Endurance: 6<br> Luck: 6")
  • 08:57, 31 May 2024 NukaCola talk contribs created page STRONG BACK (Created page with "STRONG BACK is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You can carry <i>50 pounds more</i> equipment with you.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3<br> Strength: 6<br> Endurance: 6")
  • 08:56, 31 May 2024 NukaCola talk contribs created page HEALER (Created page with "HEALER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Every application of the skills doctor or first aid heals 4 + 1D6 more hit points.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3<br> Perception: 6<br> Intelligence: 5<br> First aid OR doctor: 45")
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