User contributions for NukaCola
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26 May 2024
- 17:4917:49, 26 May 2024 diff hist 0 Doctor (class) No edit summary
- 17:4917:49, 26 May 2024 diff hist −1 Doctor (class) No edit summary
- 17:4817:48, 26 May 2024 diff hist +1 Doctor (class) No edit summary
- 17:4817:48, 26 May 2024 diff hist +18 Doctor (class) No edit summary
- 17:4617:46, 26 May 2024 diff hist +1,142 N Doctor (class) Created page with "This page is about one of the Classes. <br><br> Whether you learned healing people from the Followers of the Apocalypse or from another doctor or maybe even one or another military taught you how to patch together people – one way or another, few humans (or ghouls or super mutants) are that popular in the wasteland as an experienced doctor. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skills: | Internist AND Surgeon<br> Biologist O..."
- 17:4017:40, 26 May 2024 diff hist +10 Slave trader No edit summary
- 17:3917:39, 26 May 2024 diff hist +1,169 N Slave trader Created page with "This page is about one of the Classes. <br><br> Usually employed by the slaver's guild in the Den, slave traders are the officers and officials of the guild. They decide which tribes or weak settlements will be raided and they are occupied with selling or buying human beings. Those are usually people who don't know the words scruple or altruism. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skills: | Judo| Judo includ..."
- 17:3817:38, 26 May 2024 diff hist +2 Bounty hunter No edit summary
- 10:1510:15, 26 May 2024 diff hist +1,177 N Slave hunter Created page with "This page is about one of the Classes. <br><br> Usually employed by the slavers guild in the Den, slave hunters are occupied with hunting the weak and defenseless and selling them for a profit in the Den or the outlying outposts of the guild. Those are usually people who don't know the words scruple or altruism. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skills: | Judo with the Judo roll<br> Salesman of the month<br> Bon..."
- 10:0710:07, 26 May 2024 diff hist +889 N Pickpocket Created page with "This page is about one of the Classes. <br><br> Pickpockets can be found, this really shouldn't be a surprise, in pretty much every bigger settlement and all cities. Full hordes of them, again not very surprising, in areas that don't offer a whole lot of other jobs. Not to loose something to a pickpocket in the Den and New Reno is a challenge most visitors don't master. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skills: | Salesma..."
25 May 2024
- 20:3520:35, 25 May 2024 diff hist +1,114 N Hitman Created page with "This page is about one of the Classes. <br><br> The criminal counterpart of the bounty hunter (in so far as you can talk of criminals in a mostly lawless world). Hitmen are paid murderers, that are engaged to selectively kill one particular person. They usually work alone or in very small numbers. Hitmen trust few people, since their own loyalty can be bought as well, after all. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skills: |..."
- 20:3120:31, 25 May 2024 diff hist +849 N Burglar Created page with "This page is about one of the Classes. <br><br> Burglars are part of the same class of run of the mill criminals as pick pockets: you'll find them pretty much everywhere. They earn their money by entering empty houses or shops, ideally without leaving a trace and looting articles of value that they sell somewhere else. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skills: | Salesman of the month<br> I <3 *This City* |- ! sc..."
- 20:2620:26, 25 May 2024 diff hist 0 Vault City Guard No edit summary
- 20:2520:25, 25 May 2024 diff hist +1,152 N Vault City Guard Created page with "This page is about one of the Classes. <br><br> In Vault-City, where naming conventions are generally a bit... different … they call their soldiers guards. Vault-City guards however also have policing powers and are not only there to fight. Since the city's defenses are based on computer controlled turrets, the guards' training focuses on maintaining internal security. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skills: |Judo|Judo (with Mut..."
- 20:2020:20, 25 May 2024 diff hist +1,246 Ranger of the New California Republic No edit summary
- 20:1820:18, 25 May 2024 diff hist +10 Bounty hunter No edit summary
- 20:1820:18, 25 May 2024 diff hist +462 Ranger of the New California Republic No edit summary
- 20:1520:15, 25 May 2024 diff hist −2 People's Guardsman (San Francisco) No edit summary
- 20:1220:12, 25 May 2024 diff hist +1 Extraordinary skills No edit summary
- 20:0920:09, 25 May 2024 diff hist +40 Classes No edit summary current
- 20:0920:09, 25 May 2024 diff hist +1,253 N Ranger of the New California Republic Created page with "This page is about one of the Classes. <br><br> The military of the New California Republic is a former mercenary group, that call themselves the New California Republic Rangers and that try hard to hold up the republican ideal of equality – and that were created as a militant opposition to the slave trade. The rangers are mainly composed of infantry and cavalry and their main duty is patrolling. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinar..."
- 20:0820:08, 25 May 2024 diff hist 0 Classes No edit summary
- 20:0720:07, 25 May 2024 diff hist −2 People's Guardsman (San Francisco) No edit summary
- 20:0720:07, 25 May 2024 diff hist +1,185 N People's Guardsman (San Francisco) Created page with "This page is about one of the Classes. <br><br> Since the Shi threw out the Hubologist community, and since most of the tanker vagabonds moved on, only the Shi rule San Francisco. They call their military the “People's Guard” and soldiers are fittingly called People's Guardsmen (or Guardswomen). <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skills: |Kung Fu<br> [[SF²<br> Energy weapons<br> W..."
- 14:3314:33, 25 May 2024 diff hist +1,092 N Paladin of the Brotherhood of Steel Created page with "This page is about one of the Classes. <br><br> The Paladins of the Brotherhood of Steel are the fighting part of this strange, enigmatic organization. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skills: | Boxing <br> SF²<br> Energy weapons<br> Back in the Days (Specialization as pleases) OR [[Biologist OR Chemist OR Physicist<br> Master-User |- ! scope="row"| Skill bonuses: | +5 to <i>Unarmed,..."
- 14:2614:26, 25 May 2024 diff hist −12 Mercenary No edit summary
- 14:2514:25, 25 May 2024 diff hist +1,671 N Mercenary Created page with "This page is about one of the Classes. <br><br> Mercenaries are found quite often in the Wastes. Most of them operating in small to middle sized groups. Some are barely distinguishable from Raiders, others have specialized on rescue operations; some are scum, others nearly paragons of virtue. A broad specter of possibilities for both player and master. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skills: | Boxing OR Kung Fu<br> Cowboy OR..."
- 14:1714:17, 25 May 2024 diff hist +15 Bodyguard No edit summary
- 14:1614:16, 25 May 2024 diff hist 0 Bodyguard No edit summary
- 14:1614:16, 25 May 2024 diff hist 0 Bodyguard No edit summary
- 14:1314:13, 25 May 2024 diff hist +191 Caravan guard No edit summary
- 14:1014:10, 25 May 2024 diff hist 0 Bounty hunter No edit summary
- 14:1014:10, 25 May 2024 diff hist +1,687 N Caravan guard Created page with "This page is about one of the Classes. <br><br> Caravan guards can be found pretty much everywhere in the wastes. Not only on the highways where they protect travelers and traveling salesmen, in cities and on market places too, where they protect settled merchants. Many cities and settlements even hire experienced caravan guards to protect the peace and quiet. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skills: | Boxing OR Kung Fu OR Judo..."
- 14:0714:07, 25 May 2024 diff hist 0 Bounty hunter No edit summary
- 11:0711:07, 25 May 2024 diff hist +30 Bounty hunter No edit summary
- 11:0611:06, 25 May 2024 diff hist +1 Bounty hunter No edit summary
- 11:0611:06, 25 May 2024 diff hist +8 Bounty hunter No edit summary
- 11:0511:05, 25 May 2024 diff hist 0 Bounty hunter No edit summary
- 11:0511:05, 25 May 2024 diff hist +2,031 N Bounty hunter Created page with "This page is about one of the Classes. <br><br> Bounty Hunters are mostly found outside the great, established settlements with rule of law. In the NCR their function is usually taken over by police, outside the city states the Rangers do such work. In Vault-City they are as superfluous as inside the Brotherhood of Steel, but in the rougher, more lawless areas of the wasteland they can be found in great numbers. The..."
- 10:5810:58, 25 May 2024 diff hist +1,676 N Bodyguard Created page with "This page is about one of the Classes. <br><br> Bodyguards have a vocation similar to that of caravan guards, in so much as both defend something with violence: there of course, end the similarities. Bodyguards are usually hired by very rich persons to protect themselves or people close to themselves. Bodyguards usually work in urban environments and usually prefer pistols, since that leaves one hand free to shove the principal aside while one self..."
- 10:5010:50, 25 May 2024 diff hist +412 N Late to bed, early to rise: Created page with "<b>Late to bed, early to rise</b> is of the <i>positive</i> traits.<br> It has a value of <b>+2</b><br><br> The description is as follows:<br><br> <b>Late to bed, early to rise</b>: <br> You're used to the day/night rhythm of a typical farmer. You get along just fine with a lot less sleep than most others. <br> If you slept for at least 6 hours, the endurance test can be skipped." current
- 10:4910:49, 25 May 2024 diff hist +408 N Nocturnal: Created page with "<b>Nocturnal</b> is of the <i>positive</i> traits.<br> It has a value of <b>+3</b><br><br> The description is as follows:<br><br> <b>Nocturnal</b>: <br> You are so used to the darkness and the deep, still night, that you've become a lot better in your work during the night. <br> You receive no handicaps due to darkness and, pending a master's ruling, might actually get a bonus on certain tests." current
- 10:4810:48, 25 May 2024 diff hist +397 N Gamma Gulp Epicure: Created page with "<b>Gamma Gulp Epicure</b> is of the <i>positive</i> traits.<br> It has a value of <b>+2</b><br><br> The description is as follows:<br><br> <b>Gamma Gulp Epicure</b>: <br> Thanks to your preference to Gecko's slightly radioactive brew, you have become less susceptible to radiation. Your radiation resistance is increased by 5 points." current
- 10:4710:47, 25 May 2024 diff hist +514 N Spiritual Aura: Created page with "<b>Spiritual Aura</b> is of the <i>positive</i> traits.<br> It has a value of <b>+3</b><br><br> The description is as follows:<br><br> <b>Spiritual Aura</b>: <br> Your faith is not just a light in the darkness for yourself, it's a shining beacon for those around you, too. You are so convinced of your faith that you can time and again make people behave after the MORAL IDEALS of your faith.<br> It does not matter if the faith is a violent or a pacifistic one, a..." current
- 10:4610:46, 25 May 2024 diff hist +1 Traits No edit summary
- 10:4510:45, 25 May 2024 diff hist +503 N Strong Willed: Created page with "<b>Strong Willed</b> is of the <i>positive</i> traits.<br> It has a value of <b>+4</b><br><br> The description is as follows:<br><br> <b>Strong Willed</b>: <br> You know what you want to do, even when the flesh is weak, your spirit is strong enough to compensate. <br> All tests that check if you handle some kind of strong strain (for example tests on athletics, acrobatics or body control) may be repeated because yo..." current
- 10:4410:44, 25 May 2024 diff hist 0 No Side Effects: No edit summary current
- 10:4410:44, 25 May 2024 diff hist +471 N No Side Effects: Created page with "<b>No Side Effects</b> is of the <i>positive</i> traits.<br> It has a value of <b>+5</b><br><br> The description is as follows:<br><br> <b>No Side Effects</b>: <br> Medication that gives others strong side effects, cures them just like it does you: but you never had a problem taking it. <br> Healing powders don't cloud your senses and the stronger versions of stimpaks just cure you without making further damage down the road."
- 10:4210:42, 25 May 2024 diff hist 0 Rich: No edit summary current
- 10:4210:42, 25 May 2024 diff hist +1 Rich: No edit summary