10 mm Smith & Wesson

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This is one of the many types of Ammunition in the game.

This caliber was developed based on wishes of the FBI in the middle of the 20th century.

10 mm Smith & Wesson standard
Price for 100 shots: 130 $
Damage 1 D6 + 8
Armor modification: No adjustment.
Anmerkung: Standard full metal jacket driven by standard gun powder.



10 mm Smith & Wesson sub sonic
Price for 100 shots: 180 $
Damage: 1 D6 + 8
Armor modification: + 2 to the target's armor.
Anmerkung: Heavy hollow point bullet propelled by a bit less gun powder.

This ammunition is slower than sound.



10 mm Smith & Wesson armor piercing
Price for 100 shots: 220 $
Damage: 1 D6 + 8
Armor modification: - 3 to the target's armor.
Anmerkung: The core piece of this cartridge is a so called steel core projectile, that can penetrate a lot of armor.



10 mm Smith & Wesson hollow point
Price for 100 shots: 150 $
Damage: 1 D6 + 8
Armor modification: Up to 4 armor points: + 3 Damage

From 5 armor points upwards: - 3 Damage

Anmerkung: Hollow point bullets expand as they hit resistance, thereby doing a lot of damage to lightly armored foes – with stronger armor however, they do a lot less damage.



Weapons that use this ammunition:

Gunrunner's Saturday Night Special (leftover recycler) and Colt 6520 10 mm Pistol among the handguns

Beretta Mx4 Storm among the rifles