Tailor
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This page is about one of the Classes.
Tailors are people that craft clothing. Usually they have a small workshop, often combined with a small sales area. The especially well off tailor has sewing machines and tools to ply his craft with leather, the poorer ones have needle and thread. Cloth comes usually from pre War rests – or is spun and weaved by the tailors themselves, usually from cotton or of the wool of mutated bighorner sheep.
| Extraordinary skills: | Tailoring |
|---|---|
| Skill bonuses: | +15 to: Repairing (mechanics), Crafting +10 to: Haggle/trade, Knots |
| Starting equipment: | Swiss Army knife Revolving punch pliers |
| Starting capital: | 100 + 1 D100 * 1 $ |
| Fitting traits:: | Nice guy (or gal) Agoraphobia |