Paladin of the Brotherhood of Steel: Difference between revisions

From NukaCola's Fallout Pen and Paper
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 17: Line 17:
|-
|-
! scope="row"| Starting equipment:
! scope="row"| Starting equipment:
| [[Laser Pistol (military version)<br><br>
| [[Laser Pistol (military version)]]<br><br>
[[G3]] OR [[Ruger Mini 14]] OR [[M 79 Grenade launcher]] OR [[Flame thrower]]; each one tuned as the player likes.
[[G3]] OR [[Ruger Mini 14]] OR [[M 79 Grenade launcher]] OR [[Flame thrower]]; each one tuned as the player likes.
<br><br>
<br><br>

Latest revision as of 16:17, 20 April 2025

This page is about one of the Classes.

The Paladins of the The Brotherhood of Steel are the fighting part of this strange, enigmatic organization.



Extraordinary skills: Boxing

SF²
Energy weapons
Back in the Days (Specialization as pleases) OR Biologist OR Chemist OR Physicist
Master-User

Skill bonuses: +5 to Unarmed, Rifles, Heavy weapons, First aid, Computer skills, Natural sciences, Tactics, Athletics, Body control
Starting equipment: Laser Pistol (military version)

G3 OR Ruger Mini 14 OR M 79 Grenade launcher OR Flame thrower; each one tuned as the player likes.

Uniform robes and boots

Dark, fittingly marked combat armor Mk. 1

Starting capital: 15 + 1 D6 * 10$
Fitting traits:: Brawler

Fast Shooter
Sharpshooter
Athlete