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Combined display of all available logs of NukaCola's Fallout Pen and Paper. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 17:41, 29 May 2024 NukaCola talk contribs created page Rifles (skill) (Created page with "This is the skill o use shotguns and rifles, in other words, all weapons that are used two handed and braced at the shoulder. This does not only apply to shooting those weapons, but also to taking care of them, cleaning them and small repairs.<br><br> The starting value is: 5 + 2 * A + S + P <br><br> An overview of all weapons using this skill can be found here.")
- 17:39, 29 May 2024 NukaCola talk contribs created page Handguns (skill) (Created page with "This is the skill to use pistols and revolvers and miniature machine guns. In principle all weapons that can be used one handed. This does not only apply to shooting those weapons, but also to taking care of them, cleaning them and small repairs.<br><br> The starting value is: 5 + 4 * A <br><br> An overview of all weapons using this skill can be found here.")
- 17:35, 29 May 2024 NukaCola talk contribs created page Musical instrument (Created page with "Musical instrument is one of the extraordinary skills. This character knows how to use a certain musical instrument. Since this is the preliminary end of this list and the author of these lines is getting lazy, he'll just recommend the names of each musical instrument as specialization.<br> Without this extraordinary skill, a high value on music is useless, even when owning the proper musical instrument. On the...")
- 17:34, 29 May 2024 NukaCola talk contribs created page ...-Junkie (Created page with "...-Junkie is one of the extraordinary skills. In stead of the three dots, please insert your poison of choice: This character has already drunk, snorted or injected so much of this stuff, that their body has grown extremely accustomed to it. A junkie can go half as long between doses and even if they do go cold turkey, the effects of that are only twice as bad – but they last twice as long.")
- 17:33, 29 May 2024 NukaCola talk contribs created page Juggler (Created page with "Juggler is one of the extraordinary skills. Torches and balls, tin cans and rusty senses: nothing ever hits the floor with you. Your little stunts amaze the people around you. All tests on animation are reduced by half.")
- 17:32, 29 May 2024 NukaCola talk contribs created page Master-User (Created page with "Master-User is one of the extraordinary skills. You had a computer in your nursery – you might never have learned a lot about programming or repairing computers and all those abbreviations your nerdier friends keep using are still a closed book to you, but at least you can use a computer pretty well, as long as someone else wrote the programs for you.<br> You receive a bonus whenever you use a computer for something that it's mean...")
- 17:31, 29 May 2024 NukaCola talk contribs created page Physicist (Created page with "Physicist is one of the extraordinary skills. This character knows their forces and globated objects in vacuum and knows that you have to mind the second law – and not to prevent a rise of the machines. On every test on natural sciences that has to do with physics, they receive a ten points bonus.")
- 17:30, 29 May 2024 NukaCola talk contribs created page Chemist (Created page with "Chemist is one of the extraordinary skills. This character knows their bases and acids and more than one way to get warm air to smell funny. On every test on natural sciences that has to do with chemistry, they receive a ten points bonus.")
- 17:29, 29 May 2024 NukaCola talk contribs created page Biologist (Created page with "Biologist is one of the extraordinary skills. This character knows their birds and bees and would make a wonderful bean counter. On every test on natural sciences that has to do with biology, they receive a ten points bonus.")
- 17:28, 29 May 2024 NukaCola talk contribs created page Back in the days (Created page with "Back in the days is one of the extraordinary skills. This character might be a Ghoul that spent the last few hundred years being awake for an average of 18 hours a day and with their eyes wide open, maybe they have just read a few books that weren't NCR propaganda or ancient Vault-Tec brochures, anyway, this character knows history. At least a part of it. This character receives a bonus whenever his special knowledge of history is need...")
- 17:26, 29 May 2024 NukaCola talk contribs created page I love 'this city' (Created page with "I <3 *This City* is one of the extraordinary skills. You grew up in *this city*, maybe you were even born there ... or maybe you just spent 4 months working there as a taxi driver: however you gained this knowledge, you know *this city* and it's streets and alleys like the backside of your hand. (Please insert the name of the specific city between the stars/asterisks for the properly educated).<br> Since this character knows this city so well, th...")
- 17:24, 29 May 2024 NukaCola talk contribs created page Stable boy (or girl) (Created page with "Stable boy (or girl) is one of the extraordinary skills. Whether you grew up on a farm or if you just spent time working in the stables of trading house: you know how to handle brahmin, even those that have a thick skull (the other is usually a lot more affable, in those cases). The training of brahmin goes twice as fast for you.")
- 17:23, 29 May 2024 NukaCola talk contribs created page Dog handler (Created page with "Dog handler is one of the extraordinary skills. You know that dogs have a pack mentality and you know how to make it clear to those noble beasts, that you lead the pack. You never had a problem teaching dogs new tricks and often understand them better than your fellow humans. The training of dogs goes twice as fast for you.")
- 17:22, 29 May 2024 NukaCola talk contribs created page Rancher (extraordinary skill) (Created page with "Rancher is one of the extraordinary skills. You grew up on a ranch or had a lot of contact with horses for other reasons. The training of <i>horses</i> is easier for you – all training times with horses are halved. And you get a 15 points bonus on all riding tests.")
- 17:21, 29 May 2024 NukaCola talk contribs created page Herbal lore (Created page with "Herbal lore is one of the extraordinary skills. Your tribe's shaman might have shown them to you or maybe you learned it out of books: you know the mutated herbs of the wasteland and know which of them have healing properties. And you know which are poisonous.")
- 17:20, 29 May 2024 NukaCola talk contribs created page Gardener (Created page with "Gardener is one of the extraordinary skills. Whether you learned it in Dad's small garden or somewhere else, you have a green thumb: All tests on plant cultivation or agriculture are reduced by half.")
- 17:19, 29 May 2024 NukaCola talk contribs created page Salesman of the month (Created page with "Salesman of the month is one of the extraordinary skills. You're an expert in selling your wares. Your prices are so fair, it's incredible. Not the normal definition of fair, in which both sides trade something of equal value, of course, but the definition of a successful trader: your customer makes you rich. The selling price of your wares is 10% above that which you'd get following the normal trading rules. (That means you fir...")
- 17:19, 29 May 2024 NukaCola talk contribs created page Sexpert (Created page with "Sexpert is one of the extraordinary skills. Be it due to innate talent or a lot of experience: you know how to satisfy your partner in bed (or in a shed, in an alley or the back seat of a Brahmin cart …) What advantages (or disadvantages) this brings we leave up to the player.")
- 17:18, 29 May 2024 NukaCola talk contribs created page Bargain hunter (Created page with "Bargain hunter is one of the extraordinary skills. You know all the tricks of those cutthroats that call themselves “honest traders” and you know where and how to get everything on the cheap. The buying price of your wares is 10% below what you'd get following the normal trading rules. (That means you first apply the normal rules, then deduct 10%).")
- 17:17, 29 May 2024 NukaCola talk contribs created page Emergency room medic (Created page with "Emergency room medic is one of the extraordinary skills. You've seen it all: children that fell from trees, craftsmen that cut off fingers, drunks that fell down the stairs, all of that is old news for you: apply a bandage and send 'em home. With every wound that is not created by a gun shot, you gain 25 points on your first aid skill.")
- 17:16, 29 May 2024 NukaCola talk contribs created page Motivational speaker (Created page with "Motivational speaker is one of the extraordinary skills. Whether you heat up the crowd in one of New Reno's great casinos, before the comedian steps up, or you lead the congregation in praise to the lord (or the unexploded nuclear device, the wasteland knows all manners of religion), or if you as an officer inspire your troops before leading them into battle: you can motivate crowds. All tests on Persuade/convince|persuade/convince...")
- 17:08, 29 May 2024 NukaCola talk contribs created page Internist (Created page with "Internist is one of the extraordinary skills. Tests on the skill doctor that do not concern themselves with surgeries, but with everything else that is wrong with a body, are reduced by half for an internist. Lowering a fever? Treat radiation damage? Correctly identify a poisoning and administer the correct anti dote? No problem at all for an internist.")
- 17:07, 29 May 2024 NukaCola talk contribs created page Field medic (Created page with "Field medic is one of the extraordinary skills. You know your treatments for gun shot wounds much better than you know different wounds: you get a bonus of 25 points on first aid whenever you treat a gun shot wound.")
- 17:05, 29 May 2024 NukaCola talk contribs created page Surgeon (Created page with "Surgeon is one of the extraordinary skills. Tests on the skill doctor that deal with surgeries of any kind are reduced by half. Reattaching the cut off finger? Treat a gun shot wound? Reduce and correctly splint the compound fractured leg? No problem at all for a surgeon.")
- 17:04, 29 May 2024 NukaCola talk contribs created page Carpenter (extraordinary skill) (Created page with "Carpenter is one of the extraordinary skills. A carpenter knows his wood very well, no mater if they want to build something small or a large piece of furniture out of it. Tests on crafting and repairing(mechanics) that deal specifically with wood are reduced by half.")
- 17:03, 29 May 2024 NukaCola talk contribs created page Tailoring (Created page with "Tailoring is one of the extraordinary skills. With tailoring we do not mean to use needle and thread to more or less sow shut that damn hole in your pants or add a patch to your shirt, but to create, out of cloth and with needle and thread (and maybe some other tools like scissors and a sewing machine) a complete piece of clothing.")
- 17:01, 29 May 2024 NukaCola talk contribs created page Smith (extraordinary skill) (Created page with "Smith is one of the extraordinary skills. A smith knows their ways of working metal: it does not really matter if they plans to smith a complex, intricate part of machinery or a steel beam for a building. Tests on crafting, repairing (mechanics) and repairing(electronics) that deal specifically with metal are reduced by half.")
- 17:00, 29 May 2024 NukaCola talk contribs created page Butchering (Created page with "Butchering is one of the extraordinary skills. The skill to completely gut an animal and to utilize pretty much every piece, from the skin to the bones to the tasty meat. Or, as they teach the children of many a wild tribe: To pacify the spirit of the slain animal, you may never squander any part of it!")
- 16:58, 29 May 2024 NukaCola talk contribs created page Plastics expert (Created page with "Plastics expert is one of the extraordinary skills. A plastics expert knows about the creation and processing of all kinds of plastics stuff: no matter if they want to isolate a wire with rubber or form a complex piece out of hard plastics, all tests on crafting, repairing(mechanics) and repairing(electronics) that have to do specifically with plastics are reduced by half.")
- 16:56, 29 May 2024 NukaCola talk contribs created page Leather tanning (Created page with "Leather tanning is one of the extraordinary skills. Great, so you hunted a dozen golden geckos and took their skins: but wouldn't it be even greater if you yourself could create that wonderful gecko leather, that all love to wear? With this extraordinary skill a character knows how to utilize a few tools to create proper leather.")
- 16:55, 29 May 2024 NukaCola talk contribs created page Houdini Junior (Created page with "Houdini Junior is one of the extraordinary skills. Maybe they are an escape artist or just experienced in getting into sticky situations (or have fun with special kinds of sex): this character knows how to get out of restraints and ropes. All tests on things like that are reduced by half. This applies to tests on knots.")
- 16:53, 29 May 2024 NukaCola talk contribs created page Bondage artist (Created page with "Bondage artist is one of the extraordinary skills. Maybe your character is a cowboy or a slave hunter or maybe it's just a sexual thing, no matter the reason: They are twice as good at tying up <b>living beings</b> than most others. This applies to tests to knots.")
- 16:50, 29 May 2024 NukaCola talk contribs created page Electrician (extraordinary skill) (Created page with "Electrician is one of the extraordinary skills. Electrical power is a wonderful, versatile thing. So much that is otherwise done through brute strength can be done by just a few cables and electrical engines. And you can build it all. All tests that have to do with electrical power (for example laying conduits, crafting something that uses electricity or most tests on repairing (electronics)) get a bonus of...")
- 16:38, 29 May 2024 NukaCola talk contribs created page Wanderlust (Created page with "Wanderlust is one of the extraordinary skills. This character loves long marches or rides, maybe even drives. Either way, they really has bees up his backside and refuses to stay at any one place longer than is absolutely necessary. While they don't know any single town or city well, and haven't traveled most routes more than once or twice, they have learned a lot about traveling. Tests on body control when applied to marching ge...")
- 16:35, 29 May 2024 NukaCola talk contribs created page Home on the Road (Created page with "Home on the road is one of the extraordinary skills. The same I <3 *This City*, but for certain ways. Those that often travel between two points in the wasteland, know their route especially well and can walk (or drive or ride) it a bit faster – further more, they know, from personal experience all dangers on the route and where to set up their tents and where to get fresh, clean water etc.")
- 16:34, 29 May 2024 NukaCola talk contribs created page Sheet music (Created page with "Sheet music is one of the extraordinary skills. However it was learned, this character knows how to, as musicians would say, sight read.")
- 16:33, 29 May 2024 NukaCola talk contribs created page Other language (Created page with "Other language is one of the extraordinary skills. This character knows another language that is not listed above. Be it the language of their tribe or maybe Latin for a very well educated character or maybe the European language of his ancestors.")
- 16:32, 29 May 2024 NukaCola talk contribs created page Ranger tactical sign language (Created page with "Ranger tactical sign language is one of the extraordinary skills. Since it's always a pain in the ass to loudly discuss the details of the coming attack, while sneaking up on the enemy, the NCR Rangers have developed their own sign language for tactical purposes.<br> Characters that know this language can use it to exchange details about a tactical situation without uttering a single sound.")
- 16:31, 29 May 2024 NukaCola talk contribs created page Sign language for the deaf (Created page with "Sign language for the deaf is one of the extraordinary skills. This character knows the most often used version of the sign language for the deaf in the wasteland and can talk about the most complex of issues using just his hands.")
- 16:30, 29 May 2024 NukaCola talk contribs created page Ablo Espagñol (Created page with "Ablo Espagñol is one of the extraordinary skills. Translation: “I speak Spanish“. This character is fluent in Spanish is able to get by much better in the direction of former Mexico (or with people that come from there).")
- 16:29, 29 May 2024 NukaCola talk contribs created page Wǒ shuō zhōngguó (Created page with "Wǒ shuō zhōngguó is one of the extraordinary skills. Translation: “I speak Chinese“. This character is fluent in Chinese and is therefore more likely to get by well in San Francisco.")
- 15:44, 29 May 2024 NukaCola talk contribs created page Domina (or Dominus) (Created page with "Domina (or Dominus) is one of the extraordinary skills. However you came to all the training, you’re a lot better with a whip than all of your fellows. All whips you use have a bonus of +8 on the hit chance. (This applies to all melee weapons of the type "whip").")
- 15:43, 29 May 2024 NukaCola talk contribs created page Stick fighting (Created page with "Stick fighting is one of the extraordinary skills. You were thoroughly trained in breaking other people's bones with blunt sticks. With truncheons and any similar weapons (Kali sticks, Club, steel pipe and telescope baton as well as baseball bats) you receive +7 on the hit chance.")
- 15:41, 29 May 2024 NukaCola talk contribs created page SF² (Created page with "SF² is one of the extraordinary skills. Science Fiction meets the Special Forces! This character has had a military instruction in a highly technological army, like the Brotherhood of Steel. For that reason they get +5 on the hit chance with all energy weapons (including pulse and plasma grenades).")
- 15:36, 29 May 2024 NukaCola talk contribs created page Sword fighting (Created page with "Sword fighting is one of the extraordinary skills. There is nothing quite like demanding satisfaction on the field of honor. This character receives, thanks to a great instruction in their use, a +10 on the hit chance with swords.")
- 15:36, 29 May 2024 NukaCola talk contribs created page With sticks and stones (Created page with ""With sticks and stones" is one of the extraordinary skills. The Great War was dominated by nukes. Now a lot of people think more primitive weapons are all the rage. When fighting with bows and arrows as well as with combat sticks, and yes, even when throwing rocks (NOT grenades) you get +15 on the hit chance.")
- 15:35, 29 May 2024 NukaCola talk contribs created page Knife fighting (Created page with "Knife fighting is one of the extraordinary skills. Maybe you took an example of Jim Bowie and want to conquer the Wastes the way he conquered the West or you just came by your expertise a different way – no matter how, this character gets a +10 on the hit chance with any knife.")
- 15:33, 29 May 2024 NukaCola talk contribs created page Kung Fu (extraordinary skill) (Created page with "Kung Fu is one of the extraordinary skills. CCharacters that have learned Kung Fu enjoy special advantages when striking or kicking and know further techniques, the details of which can found at here. (The special techniques “Dragon technique” and “the Twirling Cobra” must still be learned in San Francisco).")
- 15:32, 29 May 2024 NukaCola talk contribs created page Judo (extraordinary skill) (Created page with "Judo is one of the extraordinary skills. Characters that learned Judo have advantages in unarmed combat and know further techniques, details for that can be found here (the special techniques “judo roll”, “mutant massacre” or “brahmin-tackle” still have to be learned from fitting instructors).<br>")
- 15:29, 29 May 2024 NukaCola talk contribs created page Grunt (Created page with "Grunt is one of the extraordinary skills. Nothing is as wonderful as crawling wet through the mud or storming a bunker! Thanks to the tender, loving instruction of his drill sergeant, this character knows his way with typical infantry weapons and get's a +10 bonus on the chance to hit with the following weapons: <br> Colt 6520 10 mm Pistol, Colt Government 1911 A1, IMI Desert Eagle, Browning High-...")