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Combined display of all available logs of NukaCola's Fallout Pen and Paper. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 13:10, 25 May 2024 NukaCola talk contribs created page Caravan guard (Created page with "This page is about one of the Classes. <br><br> Caravan guards can be found pretty much everywhere in the wastes. Not only on the highways where they protect travelers and traveling salesmen, in cities and on market places too, where they protect settled merchants. Many cities and settlements even hire experienced caravan guards to protect the peace and quiet. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skills: | Boxing OR Kung Fu OR Judo...")
- 10:05, 25 May 2024 NukaCola talk contribs created page Bounty hunter (Created page with "This page is about one of the Classes. <br><br> Bounty Hunters are mostly found outside the great, established settlements with rule of law. In the NCR their function is usually taken over by police, outside the city states the Rangers do such work. In Vault-City they are as superfluous as inside the Brotherhood of Steel, but in the rougher, more lawless areas of the wasteland they can be found in great numbers. The...")
- 09:58, 25 May 2024 NukaCola talk contribs created page Bodyguard (Created page with "This page is about one of the Classes. <br><br> Bodyguards have a vocation similar to that of caravan guards, in so much as both defend something with violence: there of course, end the similarities. Bodyguards are usually hired by very rich persons to protect themselves or people close to themselves. Bodyguards usually work in urban environments and usually prefer pistols, since that leaves one hand free to shove the principal aside while one self...")
- 09:50, 25 May 2024 NukaCola talk contribs created page Late to bed, early to rise: (Created page with "<b>Late to bed, early to rise</b> is of the <i>positive</i> traits.<br> It has a value of <b>+2</b><br><br> The description is as follows:<br><br> <b>Late to bed, early to rise</b>: <br> You're used to the day/night rhythm of a typical farmer. You get along just fine with a lot less sleep than most others. <br> If you slept for at least 6 hours, the endurance test can be skipped.")
- 09:49, 25 May 2024 NukaCola talk contribs created page Nocturnal: (Created page with "<b>Nocturnal</b> is of the <i>positive</i> traits.<br> It has a value of <b>+3</b><br><br> The description is as follows:<br><br> <b>Nocturnal</b>: <br> You are so used to the darkness and the deep, still night, that you've become a lot better in your work during the night. <br> You receive no handicaps due to darkness and, pending a master's ruling, might actually get a bonus on certain tests.")
- 09:48, 25 May 2024 NukaCola talk contribs created page Gamma Gulp Epicure: (Created page with "<b>Gamma Gulp Epicure</b> is of the <i>positive</i> traits.<br> It has a value of <b>+2</b><br><br> The description is as follows:<br><br> <b>Gamma Gulp Epicure</b>: <br> Thanks to your preference to Gecko's slightly radioactive brew, you have become less susceptible to radiation. Your radiation resistance is increased by 5 points.")
- 09:47, 25 May 2024 NukaCola talk contribs created page Spiritual Aura: (Created page with "<b>Spiritual Aura</b> is of the <i>positive</i> traits.<br> It has a value of <b>+3</b><br><br> The description is as follows:<br><br> <b>Spiritual Aura</b>: <br> Your faith is not just a light in the darkness for yourself, it's a shining beacon for those around you, too. You are so convinced of your faith that you can time and again make people behave after the MORAL IDEALS of your faith.<br> It does not matter if the faith is a violent or a pacifistic one, a...")
- 09:45, 25 May 2024 NukaCola talk contribs created page Strong Willed: (Created page with "<b>Strong Willed</b> is of the <i>positive</i> traits.<br> It has a value of <b>+4</b><br><br> The description is as follows:<br><br> <b>Strong Willed</b>: <br> You know what you want to do, even when the flesh is weak, your spirit is strong enough to compensate. <br> All tests that check if you handle some kind of strong strain (for example tests on athletics, acrobatics or body control) may be repeated because yo...")
- 09:44, 25 May 2024 NukaCola talk contribs created page No Side Effects: (Created page with "<b>No Side Effects</b> is of the <i>positive</i> traits.<br> It has a value of <b>+5</b><br><br> The description is as follows:<br><br> <b>No Side Effects</b>: <br> Medication that gives others strong side effects, cures them just like it does you: but you never had a problem taking it. <br> Healing powders don't cloud your senses and the stronger versions of stimpaks just cure you without making further damage down the road.")
- 09:42, 25 May 2024 NukaCola talk contribs created page Rich: (Created page with "<b>Rich</b> is of the <i>positive</i> traits.<br> It has a value of <b>+</b><br><br> The description is as follows:<br><br> <b>Rich</b>: <br> Whether you've been fed your baby food with a silver spoon or whether you were thrifty and earned it all during your youth: you're loaded, at least compared to your peers. <br> The starting capital of your class is doubled. All other bonuses of the class remain unaffected.")
- 09:41, 25 May 2024 NukaCola talk contribs created page Attentive Student: (Created page with "<b>Attentive Student</b> is of the <i>positive</i> traits.<br> It has a value of <b>+3</b><br><br> The description is as follows:<br><br> <b>Attentive Student</b>: <br> You paid special attention during your education. <br> The skill bonuses of your class double. All further bonuses of your class remain unaffected: no further starting capital or things like that.")
- 09:40, 25 May 2024 NukaCola talk contribs created page Good Genes: (Created page with "<b>Good Genes</b> is of the <i>positive</i> traits.<br> It has a value of <b>+3</b><br><br> The description is as follows:<br><br> <b>Good Genes</b>: <br> This character has another point to add to his character stats (SPECIAL-Co).<br> IMPORTANT: This trait can be chosen 8 times, BUT: each stat may only be improved once and each further choice of this trait doubles the price (all 8 improvements therefore need negative...")
- 09:38, 25 May 2024 NukaCola talk contribs created page Further talent: (Created page with "<b>Further talent</b> is of the <i>positive</i> traits.<br> It has a value of <b>+4</b><br><br> The description is as follows:<br><br> <b>Further talent</b>: <br> This character has another talent, that means another skill to which they receive a special bonus and that increases twice as fast.")
- 09:37, 25 May 2024 NukaCola talk contribs created page Poor: (Created page with "<b>Poor</b> is of the <i>negative</i> traits.<br> It has a value of <b>-4</b><br><br> The description is as follows:<br><br> <b>Poor</b>: <br> You own so little money and other goods, that Raiders that try to steal from you not only laugh at you, they justify your slow murder at their hands by “saving you from your financial woe".<br> You receive just a third of the starting capital of your class.")
- 09:36, 25 May 2024 NukaCola talk contribs created page Illiterate: (Created page with "<b>Illiterate</b> is of the <i>negative</i> traits.<br> It has a value of <b>-5</b><br><br> The description is as follows:<br><br> <b>Illiterate</b>: <br> Maybe you grew up with one of the "savage tribes" or just never received your opportunity to learn your letters: you heard of the concept of written words, but you can't use it yourself. Neither reading nor writing.")
- 09:35, 25 May 2024 NukaCola talk contribs created page Old dog: (Created page with "<b>Old dog</b> is of the <i>negative</i> traits.<br> It has a value of <b>-4</b><br><br> The description is as follows:<br><br> <b>Old dog</b>: <br> You have trouble learning new tricks. Your perk rate is reduced by one. Normally that would mean, that as a human you now receive a perk every 4 experience levels and for Ghouls and Super Mutants every 5. Should another trait have changed your perk rate already, this is added to that change.")
- 09:33, 25 May 2024 NukaCola talk contribs created page Addicted to Nuka Cola: (Created page with "<b>Addicted to Nuka Cola</b> is of the <i>negative</i> traits.<br> It has a value of <b>-1</b><br><br> The description is as follows:<br><br> <b>Addicted to Nuka Cola</b>: <br> Served warm and flat or ice cold – you can't get enough of the most popular soft drink of both the prewar time and the post war time.<br> The last time you tried to go two days without this sweet caffeinated nectar, you shook so bad at the evening of the second day, that your friends...")
- 09:32, 25 May 2024 NukaCola talk contribs created page Addicted to Psycho: (Created page with "<b>Addicted to Psycho</b> is of the <i>negative</i> traits.<br> It has a value of <b>-5</b><br><br> The description is as follows:<br><br> <b>Addicted to Psycho</b>: <br> Originally developed by the Russian military to create a kind of super solder. The experiment failed by half: The test subjects grew more aggressive and got enhanced bodily properties, but they also grew unable to use tactics more complex than just run up to the enemy and bite, beat, scratch...")
- 09:31, 25 May 2024 NukaCola talk contribs created page Addicted to Buffout: (Created page with "<b>Addicted to Buffout</b> is of the <i>negative</i> traits.<br> It has a value of <b>-3</b><br><br> The description is as follows:<br><br> <b>Addicted to Buffout</b>: <br> This character is addicted to Buffout, a prewar drug that was especially popular with body builders. A complex mix of steroids, amphetamines and similar -ids and -ines, Buffout gives you the strength of a raging Brahmin bull. An addict needs at least 3 pills a day.<br> The effects of Buffou...")
- 09:29, 25 May 2024 NukaCola talk contribs created page Addicted to Jet: (Created page with "<b>Addicted to Jet</b> is of the <i>negative</i> traits.<br> It has a value of <b>-3</b><br><br> The description is as follows:<br><br> <b>Addicted to Jet</b>: <br> This character is addicted to New Reno's most notorious and most famous export good: Jet. <br> At least 5 canisters a day are needed to prevent withdrawal symptoms. The effects of Jet and Jet withdrawal can be looked up in the equipment list 'drugs'.")
- 09:28, 25 May 2024 NukaCola talk contribs created page Addicted to Alcohol: (Created page with "<b>Addicted to Alcohol</b> is of the <i>negative</i> traits.<br> It has a value of <b>-2</b><br><br> The description is as follows:<br><br> <b>Addicted to Alcohol</b>: <br> This character is addicted to alcohol induced intoxication.<br><br> If such a character has no recourse to alcohol all tests on skills are handicapped by 30 points, all tests on character stats by 3 points. Do they have recourse to alco...")
- 09:26, 25 May 2024 NukaCola talk contribs created page Susceptible to sicknesses: (Created page with "<b>Susceptible to sicknesses</b> is of the <i>negative</i> traits.<br> It has a value of <b>-3</b><br><br> The description is as follows:<br><br> <b>Susceptible to sicknesses</b>: <br> If you've always been a sickly child or if that just happened someday does not really matter. <br> Your immune system is sub par. Really sub par. If you see someone near you sneezing, you should start considering buying an expensive NBC protection suit. How susceptible to sickne...")
- 09:25, 25 May 2024 NukaCola talk contribs created page Susceptible to Poison: (Created page with "<b>Susceptible to Poison</b> is of the <i>negative</i> traits.<br> It has a value of <b>-3</b><br><br> The description is as follows:<br><br> <b>Susceptible to Poison</b>: <br> Your body is especially susceptible to poisoning, compared to your fellow humans (or similar creatures).<br> Effectively this means, that the amount of hit points lost to poison is doubled. You metabolize poison as fast as others however and in any other respect, the Poison rules|pois...")
- 09:18, 25 May 2024 NukaCola talk contribs created page Susceptible to radiation: (Created page with "<b>Susceptible to radiation</b> is of the <i>negative</i> traits.<br> It has a value of <b>-3</b><br><br> The description is as follows:<br><br> <b>Susceptible to radiation</b>: <br> (NOT a trait that can be chosen by Super-Mutants.<br><br> For whatever genetic reason you're twice as susceptible to radiation as your fellow humans (or fellow Ghouls). Effectively this means that you can double the radiation value you experience.")
- 09:16, 25 May 2024 NukaCola talk contribs created page Bad sleeper: (Created page with "<b>Bad sleeper</b> is of the <i>negative</i> traits.<br> It has a value of <b>-1</b><br><br> The description is as follows:<br><br> <b>Bad sleeper</b>: <br> Your sleep is unquiet and full of nightmares. It's very improbable that you rise well rested (-5 on the endurance test for sleep).")
- 08:27, 25 May 2024 NukaCola talk contribs created page Nymphomaniac: (Created page with "<b>Nymphomaniac</b> is of the <i>negative</i> traits.<br> It has a value of <b>-2</b><br><br> The description is as follows:<br><br> <b>Nymphomaniac</b>: <br> You're addicted to sexual satisfaction. This addiction shows in that you're easily seduced and through the compulsion to 'fulfill this need' at least daily, as well as other, more subtle symptoms.<br><br> Nymphomanic characters are for example easily distracted by just a smile coming from a potential par...")
- 08:25, 25 May 2024 NukaCola talk contribs created page Claustrophobia: (Created page with "<b>Claustrophobia</b> is of the <i>negative</i> traits.<br> It has a value of <b>-4</b><br><br> The description is as follows:<br><br> <b>Claustrophobia</b>: <br> Maybe you spent all your time since birth running around with caravans and never really lived in a house or maybe your greatest fear has always been to buried alive: in closed rooms or cramped confines you don't just feel funny, you have full blown panic attacks.<br> If the space around you is too s...")
- 08:23, 25 May 2024 NukaCola talk contribs created page Agoraphobia: (Created page with "<b>Agoraphobia</b> is of the <i>negative</i> traits.<br><br> The description is as follows:<br><br> <b>Agoraphobia</b>: <br> Maybe you grew up in a Vault or a similarly confined space, maybe you had some special kind of trauma: either way, you don't just feel funny when you're outside, you get sick and have panic attacks.<br> As soon as you see a true horizon, every test on perception and intelligence as well as on any skill tha...")
- 08:22, 25 May 2024 NukaCola talk contribs created page Bon vivant (Created page with "<b>Bon vivant</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Bon vivant</b>: <br> You really learned to live and enjoy the beautiful things in live.<br> You gain +10 on the skills 'gambling', 'card games', 'animation' & 'carousing'. However you do loose ten points on 'social adaptation', 'natural sciences' & 'Tact...")
- 08:18, 25 May 2024 NukaCola talk contribs created page Boy scout (or girl scout) (Created page with "<b>Boy scout (or girl scout)</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Boy scout (or girl scout)</b>: <br> You spent a lot of time in the wasteland, toughening up and learning to survive.<br> You receive +10 on 'survival', 'hunting traps', 'tracking' & 'knots'. But you loose 15 points on 'computer skills' and 'Repairing (electronics)...")
- 08:17, 25 May 2024 NukaCola talk contribs created page Hobby = KABLAMM! (Created page with "<b>Hobby = KABLAMM!</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Hobby = KABLAMM!</b>: <br> It's your great hobby to create stuff that goes BOOM or KABLAMM!<br> You receive +15 points on 'armorer', 'explosives' and 'hunting traps', but loose -2 points on perception because one of your experiments once literally blew up in your face.")
- 08:15, 25 May 2024 NukaCola talk contribs created page Survivalist (Created page with "<b>Survivalist</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Survivalist</b>: <br> You love the great outdoors and want to spend your whole time there.<br> You gain a +10 bonus on 'survival', 'tracking', 'hunting traps', 'knots' & 'climbing'. But you loose two points of perception in urban environments (when testing on perception)....")
- 08:10, 25 May 2024 NukaCola talk contribs created page Inconspicuous (Created page with "<b>Inconspicuous</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Inconspicuous</b>: <br> You're of average height, have an average face framed by average hair. You don't attract attention. On the other hand, you don't attract attention.<br> You receive a +10 bonus on 'disguising' but have 10 points difficulty on 'beguile/seduce'.")
- 08:09, 25 May 2024 NukaCola talk contribs created page Healer (Created page with "<b>Healer</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Healer</b>: <br> You know how to take care of any hurt – of body or of mind, but you have a hard time inflicting such pain.<br> You gain +10 on the skills 'doctor', 'first aid' & 'empathy' but loose 5 points on 'handguns', 'rifles' & 'heavy weapons' and...")
- 08:07, 25 May 2024 NukaCola talk contribs created page Theoretical education (Created page with "<b>Theoretical education</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Theoretical education</b>: <br> A lot of effort has been spent on teaching you sciences and art during your childhood. But they neglected your physical training.<br> You receive +10 on the skills: 'natural sciences', 'music', 'history', 'geography and politics', and 'Tactics|tact...")
- 08:04, 25 May 2024 NukaCola talk contribs created page Giant fist (Created page with "<b>Giant fist</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Giant fist</b>: <br> Can only be chosen by Super-Mutants!<br><br> The FE-Virus has let your hands grow to ginormous size – even for a Super Mutant. You loose ten points on the skills 'repairing (mechanics) & '[[Repairing (electronics)|repairing (electronics)', but gain +10 on unarmed and make +2 base damage in close...")
- 07:44, 25 May 2024 NukaCola talk contribs created page Technical freak (Created page with "<b>Technical freak</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Technical freak</b>: <br> You spent your youth looking into monitors and broken machines. <br>You receive +10 points on 'computer skills', 'repairing (mechanics)', 'repairing (electronics)' & 'armorer', but loose one point on perception")
- 07:42, 25 May 2024 NukaCola talk contribs created page Glowing one (Created page with "<b>Glowing one</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Glowing one</b>: <br> Can only be acquired by Ghouls.<br> You glow in the dark, thereby saving on batteries for your flash lights. You receive plus one on perception … but every enemy has a +10 bonus on hitting you. Please check the radiation rules for more details.")
- 07:41, 25 May 2024 NukaCola talk contribs created page Night owl (Created page with "<b>Night owl</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Night owl</b>: <br> You're just a creature of the night.<br> During the day you loose one point each on perception and intelligence – at nights, you gain one on those stats as a bonus. This is based upon the clock, not the lighting.<br> It's recommended to use this detriment only when probing directly on those stats.")
- 07:40, 25 May 2024 NukaCola talk contribs created page Horse whisperer (Created page with "<b>Horse whisperer</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Horse whisperer</b>: <br> Maybe you grew up on a ranch, or had for whatever reason more contact to farm animals than to people.<br> You receive +15 on the skills 'riding' & 'training' but lose 10 points on social interactions for 'trade/haggle', 'seduce/beguile' and 'Persuade/convince|persuade/c...")
- 07:38, 25 May 2024 NukaCola talk contribs created page Athlete (Created page with "<b>Athlete</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Athlete</b>: <br> You just are an athlete with an athletic body.<br> You receive a +10 bonus on 'throwing', 'unarmed', 'melee weapons', 'body control' & 'climbing', but loose ten points on 'natural sciences', 'history', 'Geography and politics|geogra...")
- 07:36, 25 May 2024 NukaCola talk contribs created page Sharpshooter (Created page with "<b>Sharpshooter</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Sharpshooter</b>: <br> You've grown accustomed to the clear sights of a scope. <br>You receive +2 on perception for the range detection with any scoped weapon, but loose 2 points on perception for any without a scope.")
- 07:34, 25 May 2024 NukaCola talk contribs created page Skilled (Created page with "<b>Skilled</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Skilled</b>: <br> You put more effort and time in developing your many skills, which is why you receive +5 skill points whenever you reach a new experience level. On the other hand, you gain a perk a level later than others.<br> A human with this trait and nothing else affecting his rate would need to be level four to gai...")
- 07:31, 25 May 2024 NukaCola talk contribs created page Sex Appeal (Created page with "<b>Sex Appeal</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Sex Appeal</b>: <br> People of the other sex are just drawn to you – those of your own slightly despise you.<br> Hey, at least about 50% of people like you enough that you gain a plus ten bonus on any social interaction to the 'seduce/beguile' skill …with the rest of the population you receive -10 on that skill and on 'Persuade/convince...")
- 07:29, 25 May 2024 NukaCola talk contribs created page Faster addiction (Created page with "<b>Faster addiction</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Faster addiction</b>: <br> You get addicted twice as fast to chems as other people. On the other hand, you recover twice as fast from cold turkeys or even a hangover.<br> Details at the equipment list for drugs.")
- 07:27, 25 May 2024 NukaCola talk contribs created page Nice guy (or gal) (Created page with "<b>Nice guy (or gal)</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Nice guy (or gal)</b>: <br> You learned less combat skills growing up.<br> For that reason you loose ten points on 'handguns', 'rifles', 'heavy weapons', 'unarmed', '|melee weapons' and 'tactics'. <br> On the other hand your skills, 'Pers...")
- 07:24, 25 May 2024 NukaCola talk contribs created page Fast Shooter (Created page with "<b>Fast Shooter</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Fast Shooter</b>: <br> You always shoot from the hip.<br> Every shot costs one AP less, but you're unable to shoot well aimed.<br> This applies only to <b>ranged weapons</b>.")
- 07:23, 25 May 2024 NukaCola talk contribs created page Heavy Weight (Created page with "<b>Heavy Weight</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Heavy Weight</b>: <br> Your attacks lack finesse, but by all that is holy, whoever you hit knows he wasn't kissed. <br> You do +4 points of base damage in close combat (armed and unarmed), but your critical hit chance in close combat is reduced by -5.")
- 07:21, 25 May 2024 NukaCola talk contribs created page Finesse (Created page with "<b>Finesse</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>Finesse</b>: <br> Your attacks show finesse. <br> While you make less base damage in ranged combat (-5) but your critical hit chance is raised by ten in <b>ranged</b> combat.")
- 07:20, 25 May 2024 NukaCola talk contribs created page One handed (Created page with "<b>One handed</b> is of the <i>neutral</i> traits.<br><br> The description is as follows:<br><br> <b>One handed</b>: <br> One of your hands is a lot more dominant than the other.<br> Two handed weapons pose a problem for you (-25 points to the hit chance), but you receive a 15 point bonus when using one handed arms. (This applies to all manner of weaponry, including melee weapons)")