User contributions for NukaCola

A user with 2,162 edits. Account created on 23 May 2024.
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31 May 2024

  • 12:3012:30, 31 May 2024 diff hist −1 PYROMANIACNo edit summary
  • 12:3012:30, 31 May 2024 diff hist +418 N PYROMANIACCreated page with "PYROMANIAC is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You love playing with fire. All weapons that use fire (from molotov cocktails to flame throwers) do 20% more damage.<br><br> The <b>requirements</b> are:<br><br> Experience level: 9<br> Handguns OR Rifles OR Heavy weapons: 55"
  • 12:2812:28, 31 May 2024 diff hist −2 PerksNo edit summary
  • 12:2712:27, 31 May 2024 diff hist +349 N DODGERCreated page with "DODGER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your parries in close combat are better by ten points. This does not apply in any way to bullets!<br><br> The <b>requirements</b> are:<br><br> Experience level: 9<br> Unarmed OR Melee weapons: 60" current
  • 12:2612:26, 31 May 2024 diff hist +364 N FAST METABOLISMCreated page with "FAST METABOLISM is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Due to your high metabolic rate every stimpak will heal 1D6 more hit points. This applies to all kinds of stimpacks and even healing powder.<br><br> The <b>requirements</b> are:<br><br> Experience level: 9"
  • 12:2412:24, 31 May 2024 diff hist +338 N NIGHT PERSONCreated page with "NIGHT PERSON is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> This is based upon the clock(!). Between 6 in the evening and six in the morning you gain plus 2 to perception and intelligence for all tests. The <b>requirements</b> are:<br><br> Experience level: 9" current
  • 12:2312:23, 31 May 2024 diff hist +340 N ANIMAL FRIENDCreated page with "ANIMAL FRIEND is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> No animal, be it ever so aggressive, will attack an animal friend. This perk applies to all mammals. Wanamingos and Deathclaws are NOT mammals. The <b>requirements</b> are:<br><br> Experience level: 9<br> Charisma: 6" current
  • 12:2212:22, 31 May 2024 diff hist +1 LIGHT STEPNo edit summary current
  • 12:2112:21, 31 May 2024 diff hist +587 N LIGHT STEPCreated page with "LIGHT STEP is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> It's very <i>improbable</i> that someone with your knowledge and elf like gait steps into a trap. Even if you do, you only need to pass a test on luck to check if the trap will work properly against yourself. If you succeed, you can tap dance on that landmine if you want to. It will not explode against YOU!<br><br> The <b>requirements</b> are:<br><br> Experie..."
  • 12:1912:19, 31 May 2024 diff hist +1 PerksNo edit summary
  • 12:1912:19, 31 May 2024 diff hist +351 N SILENT RUNNINGCreated page with "SILENT RUNNING is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You're fast and silent. You receive no detraction for running while sneaking.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Agility: 6<br> Sneaking: 50<br> Acrobatics: 40" current
  • 12:1812:18, 31 May 2024 diff hist +1 PerksNo edit summary
  • 12:1712:17, 31 May 2024 diff hist +7 SNAKE EATERNo edit summary current
  • 12:1712:17, 31 May 2024 diff hist +242 N SNAKE EATERCreated page with "SNAKE EATER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Your <i>resistance to poison</i> is raised by 25 points. The <b>requirements</b> are:<br><br> Experience level: 6<br> Endurance: 6"
  • 11:3211:32, 31 May 2024 diff hist +393 N MORE CRITICAL HITSCreated page with "MORE CRITICAL HITS is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You do more critical hits. This does not(!) change the damage a critical hit wreaks, only the chance to make one at all. All critical hit chances are raised by 5. The <b>requirements</b> are:<br><br> Experience level: 6<br> Luck: 6" current
  • 11:3111:31, 31 May 2024 diff hist +383 N FAST CHANGE OF POSITIONCreated page with "FAST CHANGE OF POSITION is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You are able to change your position (i.e. standing, kneeling or prone) twice as fast as most others. Instead of 2 AP per change, the change now costs only one AP.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Agility: 6" current
  • 11:2911:29, 31 May 2024 diff hist +270 N RADIATION RESISTANCECreated page with "RADIATION RESISTANCE is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Your <i>resistance against radiation</i> raises by another 20 points.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Endurance: 6" current
  • 11:2811:28, 31 May 2024 diff hist +360 N BONUS MOVEMENTCreated page with "BONUS MOVEMENT is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You receive 2 more action points that may only be used for all kinds of <i>movement</i>. Including jumping into or out of cover or changing position.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Agility: 5" current
  • 11:2611:26, 31 May 2024 diff hist +291 N BONUS RANGED DAMAGECreated page with "BONUS RANGED DAMAGE is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You do another <i>2 points</i> of further base damage with all <i>ranged weapons</i>. The <b>requirements</b> are:<br><br> Experience level: 6<br> Agility: 6<br> Luck: 6" current
  • 11:2511:25, 31 May 2024 diff hist +329 N GHOSTCreated page with "GHOST is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> In the <i>dark</i> you receive a 20 point bonus on sneaking. This is based exclusively upon the lighting.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Sneaking: 55" current
  • 11:2411:24, 31 May 2024 diff hist +431 N STONEWALLCreated page with "STONEWALL is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You receive +5 on your armor stats against <i>unarmed</i> and <i>melee attacks</i>. Furthermore, if a close combat attack should knock you down, you may, pending a test on luck, just stagger back a step. The <b>requirements</b> are:<br><br> Experience level: 6<br> Strength: 6<br> Endurance: 6<br> Luck: 5"
  • 11:2211:22, 31 May 2024 diff hist +317 N COMMANDOCreated page with "COMMANDO is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You are an expert with rifles. Every shot costs one AP less and carries a <i>hit chance raised by 5</i>.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Rifles: 65" current
  • 11:2111:21, 31 May 2024 diff hist +390 N THE PROFESSIONALCreated page with "THE PROFESSIONAL is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Each hit that you do while successfully sneaking, does 20% more damage. But this only applies to hits with melee weapons of the type "knife" and Handguns.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Sneaking: 70" current
  • 11:2011:20, 31 May 2024 diff hist +398 N AMBIDEXTROUSCreated page with "AMBIDEXTROUS is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You know what they say about people with a gun in either hand and you don't give a hoot about it. You love having a gun in each hand and do <b>not</b> suffer the usual disadvantages of it.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Handguns: 60" current
  • 11:1911:19, 31 May 2024 diff hist −1 PerksNo edit summary
  • 11:1811:18, 31 May 2024 diff hist +343 N SHOTGUN-SURGEONCreated page with "SHOTGUN-SURGEON is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> When using any weapon that fires 12 Gauge ammunition, you ignore another 3 points of armor - added to any bonuses given by the ammunition. The <b>requirements</b> are:<br><br> Experience level: 6<br> Rifles: 60" current
  • 11:1711:17, 31 May 2024 diff hist +332 N GUNSLINGERCreated page with "GUNSLINGER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You are an expert with handguns. Every shot costs one AP less and carries a <i>hit chance</i> raised by 5.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Handguns: 65" current
  • 11:1611:16, 31 May 2024 diff hist +7 DEMOLITION-EXPERTNo edit summary
  • 11:1611:16, 31 May 2024 diff hist +11 PerksNo edit summary
  • 11:1511:15, 31 May 2024 diff hist +334 N DEMOLITION-EXPERTCreated page with "DEMOLITION-EXPERT is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your explosives (including hand grenades and Molotov-Cocktails) do 20% more damage. The <b>requirements</b> are:<br><br> Experience level: 6<br> Explosives: 50"
  • 11:1311:13, 31 May 2024 diff hist +429 N LEAD PUMPERCreated page with "LEAD PUMPER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You live according to the motto, my life is expensive and ammunition is cheap. Fully automatic firing has a reduction of 10 instead of 25 points.<br><br> The <b>requirements</b> are:<br><br> Experience level: 6<br> Handguns OR Rifles OR Heavy weapons: 55"
  • 09:5909:59, 31 May 2024 diff hist −1 PerksNo edit summary
  • 09:5909:59, 31 May 2024 diff hist +292 N TOUGHCreated page with "TOUGH is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You really are a survivor. You receive, even naked, plus 2 on every armor stat.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3<br> Endurance: 6<br> Luck: 6"
  • 09:5709:57, 31 May 2024 diff hist +268 N STRONG BACKCreated page with "STRONG BACK is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You can carry <i>50 pounds more</i> equipment with you.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3<br> Strength: 6<br> Endurance: 6" current
  • 09:5609:56, 31 May 2024 diff hist +379 N HEALERCreated page with "HEALER is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Every application of the skills doctor or first aid heals 4 + 1D6 more hit points.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3<br> Perception: 6<br> Intelligence: 5<br> First aid OR doctor: 45" current
  • 09:5509:55, 31 May 2024 diff hist +8 BONUS CLOSE COMBAT DAMAGENo edit summary
  • 09:5409:54, 31 May 2024 diff hist +284 N BONUS CLOSE COMBAT DAMAGECreated page with "BONUS HAND TO HAND DAMAGE is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You do another <i>2 points of further hand to hand</i> base damage.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3 Strength: 6 Agility: 6"
  • 09:5309:53, 31 May 2024 diff hist +328 N HERE AND NOWCreated page with "HERE AND NOW is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You immediately gain another experience level, complete with more skill points to distribute and raised derived statistics.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3" current
  • 09:5209:52, 31 May 2024 diff hist +348 N AWARENESSCreated page with "AWARENESS is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> In combat a single glance suffices, to give you a detailed overview on any character: his weaponry and his condition (hit points, remaining ammunition, etc.)<br><br> The <b>requirements</b> are:<br><br> Experience level: 3<br> Perception: 5" current
  • 09:5109:51, 31 May 2024 diff hist +256 N ENTOMOLOGISTCreated page with "ENTOMOLOGIST is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You do <b>double damage</b> against any mutated <i>insect</i>.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3<br> Survival: 40" current
  • 09:4909:49, 31 May 2024 diff hist +318 N EDUCATEDCreated page with "EDUCATED is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> With every experience level you gain, you receive 3 more skill points. This perk is especially useful the sooner it is chosen.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3<br> Intelligence: 5" current
  • 09:4809:48, 31 May 2024 diff hist +384 N FAST RELOADCreated page with "FAST RELOAD is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You reload twice as fast as most others. The action points costs for reloading your guns are reduces by 50%.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3<br> Agility: 5<br> Handguns OR Rifles: 60"
  • 09:4709:47, 31 May 2024 diff hist +320 N INTENSIVE TRAININGCreated page with "INTENSIVE TRAINING is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You can add <b>one</b> more point to any of your character stats. This perk can be chosen 8 times.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3" current
  • 09:4509:45, 31 May 2024 diff hist +329 N HEAVE HO!Created page with "HEAVE HO! is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> All your <i>thrown</i> items, be they horse shoes, stones or hand grenades, fly 50% <i>farther</i>.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3<br> Throwing: 40<br> Strength: 5" current
  • 09:4309:43, 31 May 2024 diff hist +341 N FRIEND OF THE NIGHTCreated page with "FRIEND OF THE NIGHT is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> Your eyes adjust to the dark way faster than usual. All <i>reductions</i> due to darkness are halved.<br><br> The <b>requirements</b> are:<br><br> Experience level: 3<br> Perception: 6<br> Sneaking: 30" current
  • 09:3809:38, 31 May 2024 diff hist 0 PerksNo edit summary
  • 09:3809:38, 31 May 2024 diff hist +322 N Die HardCreated page with ""Die Hard" is one of the perks that can be acquired.<br><br> The <b>effect</b> is:<br><br> You don't give up easily. Once your hit points drop below 20%, you receive a 50% bonus on your armor.<br><br> The <b>requirements</b> are: <br><br> Experience level: 3<br> Body control: 45<br> Endurance: 6<br>" current
  • 09:1909:19, 31 May 2024 diff hist +517 N Sensual acuityCreated page with "The skill to perceive things, that are outside the usual or especially hard to perceive. For example everything that has been hidden, but also details in the landscape that would be lost on most others. Bonuses for example in familiar terrain or because one counted on things being hidden. It's a lot easier to find the secret passage out of the ruin, if you know there is one and are actively seeking it.<br><br> The starting value is: 25 + 2..." current
  • 09:1809:18, 31 May 2024 diff hist +236 N CookingCreated page with "Cooking is, of course, the skill used to prepare food. Bonuses and handicaps for available equipment and ingredients.<br><br> The starting value is: 20 + I + P + L" current
  • 09:1709:17, 31 May 2024 diff hist +468 N Body controlCreated page with "Body control is the skill that is based somewhere between athletics and acrobatics. If you wish to make a contest on who can remain the longest in the starting position of push ups, body control is what is tested upon. Also, if you need to know if you scream in pain because of your broken leg, even though it could alert nearby enemies, this would be tested.<br><br> The starting value is: 15 + 2 * E + 2 * Co" current
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